Updated godot language server args; added save script; small cleanup
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@@ -8,10 +8,15 @@ exports.servers = [
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}, {
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endpointName: "gdscript",
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args: [
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"./Godot_v4.4-stable_linux.x86_64", ["--headless", "--lsp-port", "9999"]
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"godot", [
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"--editor",
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"--headless",
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"--lsp-port", "6005",
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"--path", "{workspace.path}"
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]
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],
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nameEndsWith: ".gd",
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connectionType: "stdio",
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connectionType: "ipc",
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relativePath: false
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}, {
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