Updated godot language server args; added save script; small cleanup
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17
Docker/scripts/save.sh
Executable file
17
Docker/scripts/save.sh
Executable file
@@ -0,0 +1,17 @@
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#!/bin/bash
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. CONFIG.sh
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# set -o xtrace ## To debug scripts
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# set -o errexit ## To exit on error
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# set -o errunset ## To exit if a variable is referenced but not set
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function main() {
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SCRIPTPATH="$( cd "$(dirname "$0")" >/dev/null 2>&1 ; pwd -P )"
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cd "${SCRIPTPATH}"
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echo "Working Dir: " $(pwd)
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podman save -o "${CONTAINER}" $1
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}
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main $@;
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@@ -23,7 +23,8 @@ function main() {
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CONFIG_HOST="${HOME}/.config/lsps"
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CONFIG_CONTAINER="${HOME}/.config/lsps"
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podman run -d -m 4G \
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# podman run -d -m 4G \
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podman run -m 4G \
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-p 9999:9999 \
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-e HOME="${HOME}" \
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-e MAVEN_OPTS="-Duser.home=${HOME}" \
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