- Rename GodotHandler to GDScriptHandler in LSP client
- Fix unload() method naming in nanoesq_temp_buffer plugin
- Return manifest_meta in manifest_manager for manual launch plugins
- Properly destroy tabs_widget, viewport, and scrolled_win on unload
- Refactor plugin removal to search all manifest lists and fix cleanup order
- Fix widget reference in plugins_ui (use child instead of box)
- Create EventNamespace class to enable Code_Event_Types.RegisterLspClientEvent access
- Move set_event_hub call from plugin to lsp_manager._do_bind_mapping
- Update event type references to use Code_Event_Types namespace