GIF animation finalized, fixed too manyu size-request updates

This commit is contained in:
itdominator 2023-04-27 22:45:20 -05:00
parent 3fc6fbae86
commit 2b0703eb60
3 changed files with 105 additions and 69 deletions

View File

@ -20,6 +20,7 @@ class ImageViewScroll(Gtk.ScrolledWindow):
self.fimages = settings.get_images_filter()
self.curent_dir = None
self.size_request = None
self._setup_styling()
self._setup_signals()
@ -107,5 +108,11 @@ class ImageViewScroll(Gtk.ScrolledWindow):
event_system.emit("load_image_list", (path, img_list))
@daemon_threaded
def _size_request_change(self, widget = None, eve = None):
def _size_request_change(self, widget = None, rect = None):
if not self.size_request:
self.size_request = rect
return
if self.size_request.width != rect.width or self.size_request.height != rect.height:
self.size_request = rect
GLib.idle_add(event_system.emit, *("size_allocate",))

View File

@ -1,16 +1,14 @@
# Python imports
import inspect
# Lib imports
import gi
gi.require_version('Gtk', '3.0')
gi.require_version('Gdk', '3.0')
gi.require_version('GdkPixbuf', '2.0')
from gi.repository import Gtk
from gi.repository import Gdk
from gi.repository import GdkPixbuf
from gi.repository.GLib import Bytes
try:
from PIL import Image as PImage
logger.debug("Pillow library exists. Loading PIL as PImage...")
@ -27,10 +25,11 @@ class ImageView(ImageViewMixin, Gtk.Image):
def __init__(self):
super(ImageView, self).__init__()
self.pixbuf = None
self.work_pixbuf = None
self.animation = None
self.pixbuff = None
self.work_pixbuff = None
self.fit_to_win = True
self.animation = None
self.playing_animation = False
self._setup_styling()
self._setup_signals()
@ -68,51 +67,49 @@ class ImageView(ImageViewMixin, Gtk.Image):
self.load_path(path)
if self.animation:
logger.debug("Start animation stub...")
self._play_animation()
def load_path(self, path):
self.pixbuf = None
self.work_pixbuf = None
self.pixbuff = None
self.work_pixbuff = None
self.animation = None
self._stop_animation()
event_system.emit("update_path_label", (path,))
if path.endswith(".gif"):
self.set_as_gif(path)
return
if PImage and path.endswith(".webp"):
self.set_as_webp(path)
if not self.work_pixbuf:
if not self.work_pixbuff:
self.set_as_static(path)
self.pixbuf = self.work_pixbuf
if self.animation:
...
else:
self.set_from_pixbuf(self.work_pixbuf)
if self.fit_to_win:
self._fit_to_container()
def set_as_gif(self, path):
self.work_pixbuf = GdkPixbuf.PixbufAnimation.new_from_file(path).get_static_image()
image = None
try:
self.animation = Gtk.Image.new_from_file(path).get_animation()
image = GdkPixbuf.PixbufAnimation.new_from_file(path)
except Exception:
self.animation = Gtk.Image.new_from_resource(path).get_animation()
image = GdkPixbuf.PixbufAnimation.new_from_resource(path)
self.animation = image.get_iter()
def set_as_static(self, path):
try:
self.work_pixbuf = Gtk.Image.new_from_file(path).get_pixbuf()
self.work_pixbuff = Gtk.Image.new_from_file(path).get_pixbuf()
except Exception:
self.work_pixbuf = Gtk.Image.new_from_resource(path).get_pixbuf()
self.work_pixbuff = Gtk.Image.new_from_resource(path).get_pixbuf()
self.pixbuff = self.work_pixbuff
def set_as_webp(self, path):
w = settings.get_thumbnail_with()
h = settings.get_thumbnail_height()
print("shit")
self.work_pixbuf = self.image2pixbuf(path, w, h)
self.work_pixbuff = self.image2pixbuf(path, w, h)
@staticmethod
def image2pixbuf(path, _w, _h):

View File

@ -8,46 +8,55 @@
class ImageViewMixin:
def _zoom_out(self):
if self.work_pixbuf and self.pixbuf:
if self.work_pixbuff and self.pixbuff:
# TODO: Setup scale factor setting to pull from settings...
stepx = self.work_pixbuf.get_width() * 0.05
stepy = self.work_pixbuf.get_height() * 0.05
stepx = self.work_pixbuff.get_width() * 0.05
stepy = self.work_pixbuff.get_height() * 0.05
w = self.work_pixbuf.get_width() - stepx
h = self.work_pixbuf.get_height() - stepy
w = self.work_pixbuff.get_width() - stepx
h = self.work_pixbuff.get_height() - stepy
self.work_pixbuf = self.pixbuf.scale_simple(w, h, 2) # 2 = BILINEAR and is best by default
self.set_from_pixbuf(self.work_pixbuf)
self.work_pixbuff = self.pixbuff.scale_simple(w, h, 2) # 2 = BILINEAR and is best by default
self.set_from_pixbuf(self.work_pixbuff)
def _rotate_left(self):
if self.work_pixbuf and self.pixbuf:
self.work_pixbuf = self.work_pixbuf.rotate_simple(GdkPixbuf.PixbufRotation.COUNTERCLOCKWISE)
self.pixbuf = self.pixbuf.rotate_simple(GdkPixbuf.PixbufRotation.COUNTERCLOCKWISE)
self.set_from_pixbuf(self.work_pixbuf)
if self.work_pixbuff and self.pixbuff:
self.work_pixbuff = self.work_pixbuff.rotate_simple(GdkPixbuf.PixbufRotation.COUNTERCLOCKWISE)
self.pixbuff = self.pixbuff.rotate_simple(GdkPixbuf.PixbufRotation.COUNTERCLOCKWISE)
self.set_from_pixbuf(self.work_pixbuff)
def _vertical_flip(self):
if self.work_pixbuf and self.pixbuf:
self.work_pixbuf = self.work_pixbuf.flip(True)
self.pixbuf = self.pixbuf.flip(True)
self.set_from_pixbuf(self.work_pixbuf)
if self.work_pixbuff and self.pixbuff:
self.work_pixbuff = self.work_pixbuff.flip(True)
self.pixbuff = self.pixbuff.flip(True)
self.set_from_pixbuf(self.work_pixbuff)
def _scale_1_two_1(self):
self.fit_to_win = False
if self.work_pixbuf and self.pixbuf:
self.work_pixbuf = self.pixbuf
self.set_from_pixbuf(self.work_pixbuf)
if self.work_pixbuff and self.pixbuff:
self.work_pixbuff = self.pixbuff
self.set_from_pixbuf(self.work_pixbuff)
def _fit_to_container(self):
def _fit_to_container(self, pixbuff = None):
self.fit_to_win = True
if self.work_pixbuf and self.pixbuf:
print(self.work_pixbuff)
if (self.work_pixbuff and self.pixbuff) or pixbuff:
parent_aloc = self.get_parent().get_parent().get_allocation()
pw = parent_aloc.width
ph = parent_aloc.height
iw = self.pixbuf.get_width()
ih = self.pixbuf.get_height()
iw = None
ih = None
w = 0
h = 0
if pixbuff:
iw = pixbuff.get_width()
ih = pixbuff.get_height()
else:
iw = self.pixbuff.get_width()
ih = self.pixbuff.get_height()
if iw == 0 or ih == 0:
return
@ -58,34 +67,57 @@ class ImageViewMixin:
h = ph
w = (iw * h) / ih + 0.5
if not pixbuff in (None, ""):
return pixbuff.scale_simple(w, h, 2)
self.work_pixbuf = self.pixbuf.scale_simple(w, h, 2) # 2 = BILINEAR and is best by default
self.set_from_pixbuf(self.work_pixbuf)
self.work_pixbuff = self.pixbuff.scale_simple(w, h, 2) # 2 = BILINEAR and is best by default
self.set_from_pixbuf(self.work_pixbuff)
def _horizontal_flip(self):
if self.work_pixbuf and self.pixbuf:
self.work_pixbuf = self.work_pixbuf.flip(False)
self.pixbuf = self.pixbuf.flip(False)
self.set_from_pixbuf(self.work_pixbuf)
if self.work_pixbuff and self.pixbuff:
self.work_pixbuff = self.work_pixbuff.flip(False)
self.pixbuff = self.pixbuff.flip(False)
self.set_from_pixbuf(self.work_pixbuff)
def _rotate_right(self):
if self.work_pixbuf and self.pixbuf:
self.work_pixbuf = self.work_pixbuf.rotate_simple(GdkPixbuf.PixbufRotation.CLOCKWISE)
self.pixbuf = self.pixbuf.rotate_simple(GdkPixbuf.PixbufRotation.CLOCKWISE)
self.set_from_pixbuf(self.work_pixbuf)
if self.work_pixbuff and self.pixbuff:
self.work_pixbuff = self.work_pixbuff.rotate_simple(GdkPixbuf.PixbufRotation.CLOCKWISE)
self.pixbuff = self.pixbuff.rotate_simple(GdkPixbuf.PixbufRotation.CLOCKWISE)
self.set_from_pixbuf(self.work_pixbuff)
def _zoom_in(self):
if self.work_pixbuf and self.pixbuf:
if self.work_pixbuff and self.pixbuff:
# TODO: Setup scale factor setting to pull from settings...
stepx = self.work_pixbuf.get_width() * 0.05
stepy = self.work_pixbuf.get_height() * 0.05
stepx = self.work_pixbuff.get_width() * 0.05
stepy = self.work_pixbuff.get_height() * 0.05
w = self.work_pixbuf.get_width() + stepx
h = self.work_pixbuf.get_height() + stepy
w = self.work_pixbuff.get_width() + stepx
h = self.work_pixbuff.get_height() + stepy
self.work_pixbuf = self.pixbuf.scale_simple(w, h, 2) # 2 = BILINEAR and is best by default
self.set_from_pixbuf(self.work_pixbuf)
self.work_pixbuff = self.pixbuff.scale_simple(w, h, 2) # 2 = BILINEAR and is best by default
self.set_from_pixbuf(self.work_pixbuff)
def _size_allocate(self):
if self.fit_to_win:
self._fit_to_container()
@daemon_threaded
def _play_animation(self):
import time
from gi.repository import GLib
self.playing_animation = True
# NOTE: Divide by 1000 b/c time.sleep takes seconds but delay is in milliseconds
delay = self.animation.get_delay_time() / 1000
while self.playing_animation:
self.animation.advance()
pixbuff = self.animation.get_pixbuf()
pixbuff = pixbuff if not self.fit_to_win else self._fit_to_container(pixbuff)
GLib.idle_add(self.set_from_pixbuf, *(pixbuff,))
time.sleep(delay)
def _stop_animation(self):
self.playing_animation = False