Wired up player controls to jet control surfaces; additional jet factory and game mode work
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@@ -1,13 +1,13 @@
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class_name SakerFalcon extends BaseJet
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const CONFLICT_SIDE = 1
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const MODEL = preload("uid://d07rxx62esueq")
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const MODEL = preload("uid://d07rxx62esueq")
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func _init() -> void:
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HEALTH = 100
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YAW_SPEED = 50
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ROLL_SPEED = 100
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MIN_SPEED = 50
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MAX_SPEED = 200
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CONFLICT_SIDE = Globals.FACTION.AXIS
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HEALTH = 100
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YAW_SPEED = 50
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ROLL_SPEED = 100
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MIN_SPEED = 50
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MAX_SPEED = 200
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