Wired up player controls to jet control surfaces; additional jet factory and game mode work
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@@ -43,15 +43,27 @@ func create_cpu_jet(faction: int = 0) -> Jet:
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func create_neutral_jet() -> Jet:
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var jet = JET.new()
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jet.add_child( NEUTRAL_JET.MODEL.instantiate() )
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jet.faction = Globals.FACTION.NEUTRAL
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jet.control_frame = NEUTRAL_JET
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return jet
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func create_allies_jet() -> Jet:
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var jet = JET.instantiate()
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jet.add_child( ALLIES_JET.MODEL.instantiate() )
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jet.faction = Globals.FACTION.ALLIES
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jet.control_frame = ALLIES_JET
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return jet
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func create_axis_jet() -> Jet:
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var jet = JET.instantiate()
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jet.add_child( AXIS_JET.MODEL.instantiate() )
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jet.faction = Globals.FACTION.AXIS
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jet.control_frame = AXIS_JET
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return jet
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