Added spawn controller; added collision shape to jet; added yaw left to cpu default to test spawnning

This commit is contained in:
2026-10-21 01:42:31 -05:00
parent bf1623d771
commit d70d4de95e
11 changed files with 138 additions and 10 deletions
+9 -2
View File
@@ -1,13 +1,20 @@
[gd_scene load_steps=3 format=3 uid="uid://mtfp7066molc"]
[gd_scene load_steps=4 format=3 uid="uid://mtfp7066molc"]
[ext_resource type="Script" uid="uid://be64wnjbfhnhh" path="res://scenes/jet.gd" id="1_l0pwp"]
[ext_resource type="PackedScene" uid="uid://b5btmjvj2gosl" path="res://scripts/jet_controls/controller.tscn" id="2_t5v3o"]
[sub_resource type="BoxShape3D" id="BoxShape3D_31fu5"]
size = Vector3(3, 2, 18)
[node name="jet" type="CharacterBody3D"]
script = ExtResource("1_l0pwp")
[node name="camera" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, 18)
current = true
far = 10000.0
[node name="collision" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.17266846, -0.17565918, -1.5986328)
shape = SubResource("BoxShape3D_31fu5")
[node name="controller" parent="." instance=ExtResource("2_t5v3o")]