Prepare CPU Mode GOAP pattern; initial assign player event patterns

This commit is contained in:
2026-10-25 19:45:31 -05:00
parent cffc4de55f
commit 86434b26d5
10 changed files with 70 additions and 25 deletions
+1 -1
View File
@@ -4,7 +4,7 @@ class_name JetController extends Node
@export_enum(
"CPU:0",
"PLAYER:1"
) var control_mode: int = Globals.ControlMode.PLAYER_MODE
) var control_mode: int = Globals.ControlMode.CPU_MODE
@onready var cpu: CPU = $cpu
@onready var player: Player = $player