Refactored to be controller centric; added message buss pattern with early support eent types

This commit is contained in:
2026-10-24 21:41:44 -05:00
parent d70d4de95e
commit 85155df097
49 changed files with 234 additions and 33 deletions
@@ -0,0 +1,19 @@
class_name GameMode extends Node
const MODES: Dictionary = {
0: preload("res://scripts/controllers/game_system/game_modes/dog_fight.gd"),
1: preload("res://scripts/controllers/game_system/game_modes/dog_fight_waves.gd")
}
@export_enum(
"Dog Fight:0",
"Dog Fight Waves:1"
) var mode: int = 0
@export var jet_factory: JetFactory
func _ready() -> void:
#MODES[mode].instantiate()
pass