Refactored to be controller centric; added message buss pattern with early support eent types

This commit is contained in:
2026-10-24 21:41:44 -05:00
parent d70d4de95e
commit 85155df097
49 changed files with 234 additions and 33 deletions
@@ -0,0 +1,15 @@
class_name GameController extends BaseController
func _controller_message(event: BaseEvent) -> void:
if event is GameReadyEvent:
handle_game_ready_event()
func handle_game_ready_event() -> void:
controller_message_bus.message.call(
CreateAlliesJetEvent.new()
)
controller_message_bus.message.call(
CreateAxisJetEvent.new()
)