Added WIP game modes; renamed control_modes folder to jet_controls

This commit is contained in:
2026-10-18 18:11:32 -05:00
parent 79b7265688
commit 4462600e06
23 changed files with 57 additions and 32 deletions
+5 -1
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@@ -1,7 +1,8 @@
[gd_scene load_steps=3 format=3 uid="uid://cx5ewmp2xcuia"]
[gd_scene load_steps=4 format=3 uid="uid://cx5ewmp2xcuia"]
[ext_resource type="PackedScene" uid="uid://bhjfvc7gkrvah" path="res://base_environment.tscn" id="1_80nbo"]
[ext_resource type="PackedScene" uid="uid://dk32bn35qku60" path="res://scripts/factories/jet_factory.tscn" id="2_e2o6t"]
[ext_resource type="PackedScene" uid="uid://nlwfoq6opqck" path="res://scripts/game_modes/game_mode.tscn" id="3_fc0e3"]
[node name="game" type="Node3D"]
@@ -11,3 +12,6 @@
current = true
[node name="jet_factory" parent="." instance=ExtResource("2_e2o6t")]
[node name="game_mode" parent="." node_paths=PackedStringArray("jetFactory") instance=ExtResource("3_fc0e3")]
jetFactory = NodePath("../jet_factory")
-5
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@@ -10,9 +10,6 @@ class_name Jet extends Node3D
func _ready() -> void:
print("Jet ready: ", is_node_ready())
print("Camera: ", camera)
pass
func _process(delta: float) -> void:
@@ -31,8 +28,6 @@ func set_model(model: Node):
add_child(model)
func set_as_player():
print("Setting player. Ready: ", is_node_ready())
print("Camera reference: ", camera)
camera.current = true
controller.control_mode = controller.PLAYER_MODE
+1 -3
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@@ -1,12 +1,10 @@
[gd_scene load_steps=3 format=3 uid="uid://mtfp7066molc"]
[ext_resource type="Script" uid="uid://be64wnjbfhnhh" path="res://scenes/jet.gd" id="1_l0pwp"]
[ext_resource type="PackedScene" uid="uid://b5btmjvj2gosl" path="res://scripts/control_modes/jet_controller.tscn" id="2_t5v3o"]
[ext_resource type="PackedScene" uid="uid://b5btmjvj2gosl" path="res://scripts/jet_controls/controller.tscn" id="2_t5v3o"]
[node name="jet" type="Node3D"]
script = ExtResource("1_l0pwp")
control_mode = null
CONFLICT_SIDE = null
[node name="camera" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 120, 350)
-12
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@@ -1,12 +0,0 @@
[gd_scene load_steps=4 format=3 uid="uid://b5btmjvj2gosl"]
[ext_resource type="Script" uid="uid://d2hwj8lth1mmo" path="res://scripts/control_modes/jet_controller.gd" id="1_chekb"]
[ext_resource type="PackedScene" uid="uid://baiynrn3xqvqh" path="res://scripts/control_modes/cpu.tscn" id="2_xyvvi"]
[ext_resource type="PackedScene" uid="uid://87s4f2f202g2" path="res://scripts/control_modes/player.tscn" id="3_c27ir"]
[node name="jet_controller" type="Node"]
script = ExtResource("1_chekb")
[node name="cpu" parent="." instance=ExtResource("2_xyvvi")]
[node name="player" parent="." instance=ExtResource("3_c27ir")]
+5 -9
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@@ -25,21 +25,17 @@ func _get_jet_type(faction: int) -> Jet:
func create_player_jet(faction: int = 0) -> Jet:
var jet: Jet = _get_jet_type(faction)
get_tree().root.add_child(jet)
print("1")
await get_tree().process_frame
await get_tree().process_frame
await get_tree().process_frame
await get_tree().process_frame
print("2")
get_tree().root.add_child.call_deferred(jet)
await jet.ready
jet.set_as_player()
return jet
func create_cpu_jet(faction: int = 0) -> Jet:
var jet = _get_jet_type(faction)
get_tree().root.add_child(jet)
await get_tree().process_frame
get_tree().root.add_child.call_deferred(jet)
await jet.ready
jet.set_as_cpu()
return jet
+1
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@@ -0,0 +1 @@
class_name BaseGameMode extends Node
+1
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@@ -0,0 +1 @@
uid://bkove4hhspua4
+1
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@@ -0,0 +1 @@
class_name DogFight extends BaseGameMode
+1
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@@ -0,0 +1 @@
uid://bkbfu1tsd611m
+1
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@@ -0,0 +1 @@
class_name DogFightWaves extends BaseGameMode
@@ -0,0 +1 @@
uid://qo3ajsysrh4c
+19
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@@ -0,0 +1,19 @@
class_name GameMode extends Node
const MODES: Dictionary = {
0: preload("res://scripts/game_modes/dog_fight.gd"),
1: preload("res://scripts/game_modes/dog_fight_waves.gd")
}
@export_enum(
"Dog Fight:0",
"Dog Fight Waves:1"
) var mode: int = 0
@export var jetFactory: JetFactory
func _ready() -> void:
#MODES[mode].instantiate()
jetFactory.create_player_jet(Globals.FACTION.ALLIES)
+1
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@@ -0,0 +1 @@
uid://dwkkrl7unxqau
+6
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@@ -0,0 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://nlwfoq6opqck"]
[ext_resource type="Script" uid="uid://dwkkrl7unxqau" path="res://scripts/game_modes/game_mode.gd" id="1_7wd16"]
[node name="game_mode" type="Node"]
script = ExtResource("1_7wd16")
+12
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@@ -0,0 +1,12 @@
[gd_scene load_steps=4 format=3 uid="uid://b5btmjvj2gosl"]
[ext_resource type="Script" uid="uid://d2hwj8lth1mmo" path="res://scripts/jet_controls/controller.gd" id="1_ontwn"]
[ext_resource type="PackedScene" uid="uid://baiynrn3xqvqh" path="res://scripts/jet_controls/cpu.tscn" id="2_nsdyw"]
[ext_resource type="PackedScene" uid="uid://87s4f2f202g2" path="res://scripts/jet_controls/player.tscn" id="3_qj8xu"]
[node name="controller" type="Node"]
script = ExtResource("1_ontwn")
[node name="cpu" parent="." instance=ExtResource("2_nsdyw")]
[node name="player" parent="." instance=ExtResource("3_qj8xu")]
@@ -1,6 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://baiynrn3xqvqh"]
[ext_resource type="Script" uid="uid://co4w1q06mtmjx" path="res://scripts/control_modes/cpu.gd" id="1_72ynb"]
[ext_resource type="Script" uid="uid://co4w1q06mtmjx" path="res://scripts/jet_controls/cpu.gd" id="1_72ynb"]
[node name="cpu" type="Node"]
script = ExtResource("1_72ynb")
@@ -1,6 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://87s4f2f202g2"]
[ext_resource type="Script" uid="uid://bbugo3nlb76k7" path="res://scripts/control_modes/player.gd" id="1_3256j"]
[ext_resource type="Script" uid="uid://bbugo3nlb76k7" path="res://scripts/jet_controls/player.gd" id="1_3256j"]
[node name="player" type="Node"]
script = ExtResource("1_3256j")