Files
GrowlerFury/scripts/game_modes/game_mode.gd
T

20 lines
346 B
GDScript
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class_name GameMode extends Node
const MODES: Dictionary = {
0: preload("res://scripts/game_modes/dog_fight.gd"),
1: preload("res://scripts/game_modes/dog_fight_waves.gd")
}
@export_enum(
"Dog Fight:0",
"Dog Fight Waves:1"
) var mode: int = 0
@export var jet_factory: JetFactory
func _ready() -> void:
#MODES[mode].instantiate()
pass