16 lines
340 B
GDScript
16 lines
340 B
GDScript
class_name GameController extends BaseController
|
|||
|
|
|
||
|
|
|
||
|
|
func _controller_message(event: BaseEvent) -> void:
|
||
|
|
if event is GameReadyEvent:
|
||
|
|
handle_game_ready_event()
|
||
|
|
|
||
|
|
func handle_game_ready_event() -> void:
|
||
|
|
controller_message_bus.message.call(
|
||
|
|
CreateAlliesJetEvent.new()
|
||
|
|
)
|
||
|
|
|
||
|
|
controller_message_bus.message.call(
|
||
|
|
CreateAxisJetEvent.new()
|
||
|
|
)
|