Cornea/src/signal_classes/DrawingArea.py

183 lines
6.3 KiB
Python

# Python imports
import threading, html
import pyscreenshot as capture
# Lib imports
import gi, cairo
gi.require_version('Gdk', '3.0')
from gi.repository import Gdk
from gi.repository import GLib
# Application imports
def threaded(fn):
def wrapper(*args, **kwargs):
threading.Thread(target=fn, args=args, kwargs=kwargs).start()
return wrapper
class MouseButtons:
LEFT_BUTTON = 1
RIGHT_BUTTON = 3
class DrawingArea:
def __init__(self, settings, utilsClass):
self.settings = settings
self.utilsClass = utilsClass
self.builder = self.settings.returnBuilder()
self.mainWindow = self.builder.get_object('Main_Window')
self.regionWindow = self.builder.get_object('Region_Window')
self.regionMenu = self.builder.get_object('regionMenu')
self.messageLabel = self.builder.get_object('messageLabel')
MONITOR = self.settings.getMonitorData()
self.settings.setWindowData(self.regionWindow)
self.regionWindow.set_default_size(MONITOR[0].width, MONITOR[0].height)
self.regionWindow.set_size_request(MONITOR[0].width, MONITOR[0].height)
self.regionWindow.set_keep_above(True)
self.DRAW_AREA = self.builder.get_object("selectionArea")
self.DRAW_AREA.add_events(Gdk.EventMask.BUTTON_PRESS_MASK)
self.DRAW_AREA.add_events(Gdk.EventMask.BUTTON_RELEASE_MASK)
self.DRAW_AREA.add_events(Gdk.EventMask.BUTTON1_MOTION_MASK)
self.DRAW_AREA.connect("button-press-event", self.on_button_press)
self.DRAW_AREA.connect("button-release-event", self.on_button_release)
self.DRAW_AREA.connect("motion-notify-event", self.on_mouse_move)
self.DRAW_AREA.connect("draw", self.on_draw)
area = self.settings.getMonitorData()[0]
self.SCREENSHOTS_DIR = self.settings.returnScreenshotsDir()
self.WIN_REC = [area.x, area.y, area.width, area.height]
self.coords = [[0.0, 0.0], [0.0, 0.0]] # point1 and point2
self.BORDER_COLOR = [255, 0, 0, 0.84]
self.TRANS_COLOR = [0, 0, 0, 0.0]
self.BG_COLOR = [0, 0, 0, 0.4]
self.success = "#88cc27"
self.warning = "#ffa800"
self.error = "#ff0000"
self.rec = None
self.cr = None
self.regionWindow.set_default_size(area.width, area.height)
self.regionWindow.set_size_request(area.width, area.height)
self.regionWindow.move(area.x, area.y)
self.regionWindow.set_resizable(False)
self.regionWindow.set_keep_above(True)
def on_button_press(self, w, e):
self.messageLabel.set_markup("")
if e.type == Gdk.EventType.BUTTON_PRESS and e.button == MouseButtons.LEFT_BUTTON:
self.coords[0] = [e.x, e.y]
self.regionMenu.hide()
# This will reset draw area initially. No further use
if self.cr:
self.draw(self.cr, self.WIN_REC, self.BG_COLOR)
self.DRAW_AREA.queue_draw()
if e.type == Gdk.EventType.BUTTON_PRESS and e.button == MouseButtons.RIGHT_BUTTON:
self.regionMenu.show()
# Update second set of coords.
def on_mouse_move(self, w, e):
self.coords[1] = [e.x, e.y]
self.DRAW_AREA.queue_draw()
@threaded
def on_button_release(self, w, e):
if e.type == Gdk.EventType.BUTTON_RELEASE and e.button == MouseButtons.LEFT_BUTTON:
GLib.idle_add(self.regionMenu.show)
@threaded
def grabRegion(self, widget):
GLib.idle_add(self.grabRegionIdle)
@threaded
def returnToMainWindow(self, widget):
GLib.idle_add(self.returnToMainWindowIdle)
def grabRegionIdle(self):
self.mainWindow.hide()
self.regionMenu.hide()
self.boundingBoxGrab(self.rec[0], self.rec[1], self.rec[2], self.rec[3])
self.regionMenu.show()
self.mainWindow.show()
self.utilsClass.refereshDirectoryList()
def returnToMainWindowIdle(self):
self.regionWindow.hide()
self.regionMenu.hide()
self.mainWindow.show()
def on_draw(self, wid, cr):
if not self.cr: self.cr = cr
# Reset the screen with transparent view
self.draw(cr, self.WIN_REC, self.BG_COLOR)
point1 = self.coords[0]
point2 = self.coords[1]
x1 = point1[0]
y1 = point1[1]
x2 = point2[0]
y2 = point2[1]
w = x2 - x1
h = y2 - y1
# Rectangle information for region and screen grab
self.rec = [int(x1), int(y1), int(x2), int(y2)]
# Draw the new selection region
self.selectionDraw(cr, [x1, y1, w, h], self.BORDER_COLOR, self.TRANS_COLOR)
def draw(self, cr, x1y1wh, rgba):
cr.set_source_rgba(rgba[0], rgba[1], rgba[2], rgba[3])
cr.rectangle(x1y1wh[0], x1y1wh[1], x1y1wh[2], x1y1wh[3])
cr.set_operator(1);
cr.fill()
def selectionDraw(self, cr, x1y1wh, brdrcol, transclr):
# Clear the region
cr.set_source_rgba(transclr[0], transclr[1], transclr[2], transclr[3])
cr.rectangle(x1y1wh[0], x1y1wh[1], x1y1wh[2], x1y1wh[3])
cr.set_operator(0);
cr.fill()
# Draw a border
cr.set_source_rgba(brdrcol[0], brdrcol[1], brdrcol[2], brdrcol[3])
cr.rectangle(x1y1wh[0] - 2, x1y1wh[1] - 2, x1y1wh[2] + 4, x1y1wh[3] + 4)
cr.set_operator(1);
cr.stroke()
# Actual region grab
def boundingBoxGrab(self, x1, y1, x2, y2):
self.utilsClass.sleep(0.4)
try:
temp = 0;
if x2 < x1:
temp = x1
x1 = x2
x2 = temp
if y2 < y1:
temp = y1
y1 = y2
y2 = temp
self.utilsClass.boundingBoxGrab(x1, y1, x2, y2)
markup = "<span foreground='" + self.success + "'>Grabbed region successfully...</span>"
GLib.idle_add(self.messageLabel.set_markup, markup)
except Exception as e:
print(e)
markup = "<span foreground='" + self.warning + "' >Oops...</span>" + \
"\n<span foreground='" + self.error + "'>" + html.escape( str(e) ) + "</span>"
GLib.idle_add(self.messageLabel.set_markup, markup)