Blender-ZeroEngine-MSH2-Plugin/src_research_readme/blender_2.43_scripts/import_edl.py

962 lines
26 KiB
Python

#!BPY
"""
Name: 'Video Sequence (.edl)...'
Blender: 248
Group: 'Import'
Tooltip: 'Load a CMX formatted EDL into the sequencer'
"""
# ***** BEGIN GPL LICENSE BLOCK *****
#
# Copyright (C) 2009: Campbell Barton, ideasman42@gmail.com
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# --------------------------------------------------------------------------
class TimeCode(object):
'''
Simple timecode class
also supports conversion from other time strings used by EDL
'''
def __init__(self, data, fps):
self.fps= fps
if type(data)==str:
self.fromString(data)
frame = self.asFrame()
self.fromFrame(frame)
else:
self.fromFrame(data)
def fromString(self, text):
# hh:mm:ss:ff
# No dropframe support yet
if text.lower().endswith('mps'): # 5.2mps
return self.fromFrame( int( float(text[:-3]) * self.fps ) )
elif text.lower().endswith('s'): # 5.2s
return self.fromFrame( int( float(text[:-1]) * self.fps ) )
elif text.isdigit(): # 1234
return self.fromFrame( int(text) )
elif ':' in text: # hh:mm:ss:ff
text= text.replace(';', ':').replace(',', ':').replace('.', ':')
text= text.split(':')
self.hours= int(text[0])
self.minutes= int(text[1])
self.seconds= int(text[2])
self.frame= int(text[3])
return self
else:
print 'ERROR: could not convert this into timecode "%s"' % test
return self
def fromFrame(self, frame):
if frame < 0:
frame = -frame;
neg=True
else:
neg=False
fpm = 60 * self.fps
fph = 60 * fpm
if frame < fph:
self.hours= 0
else:
self.hours= int(frame/fph)
frame = frame % fph
if frame < fpm:
self.minutes= 0
else:
self.minutes= int(frame/fpm)
frame = frame % fpm
if frame < self.fps:
self.seconds= 0
else:
self.seconds= int(frame/self.fps)
frame = frame % self.fps
self.frame= frame
if neg:
self.frame = -self.frame
self.seconds = -self.seconds
self.minutes = -self.minutes
self.hours = -self.hours
return self
def asFrame(self):
abs_frame= self.frame
abs_frame += self.seconds * self.fps
abs_frame += self.minutes * 60 * self.fps
abs_frame += self.hours * 60 * 60 * self.fps
return abs_frame
def asString(self):
self.fromFrame(int(self))
return '%.2d:%.2d:%.2d:%.2d' % (self.hours, self.minutes, self.seconds, self.frame)
def __repr__(self):
return self.asString()
# Numeric stuff, may as well have this
def __neg__(self): return TimeCode(-int(self), self.fps)
def __int__(self): return self.asFrame()
def __sub__(self, other): return TimeCode(int(self)-int(other), self.fps)
def __add__(self, other): return TimeCode(int(self)+int(other), self.fps)
def __mul__(self, other): return TimeCode(int(self)*int(other), self.fps)
def __div__(self, other): return TimeCode(int(self)/int(other), self.fps)
def __abs__(self): return TimeCode(abs(int(self)), self.fps)
def __iadd__(self, other): return self.fromFrame(int(self)+int(other))
def __imul__(self, other): return self.fromFrame(int(self)*int(other))
def __idiv__(self, other): return self.fromFrame(int(self)/int(other))
# end timecode
'''Comments
Comments can appear at the beginning of the EDL file (header) or between the edit lines in the EDL. The first block of comments in the file is defined to be the header comments and they are associated with the EDL as a whole. Subsequent comments in the EDL file are associated with the first edit line that appears after them.
Edit Entries
<filename|tag> <EditMode> <TransitionType>[num] [duration] [srcIn] [srcOut] [recIn] [recOut]
* <filename|tag>: Filename or tag value. Filename can be for an MPEG file, Image file, or Image file template. Image file templates use the same pattern matching as for command line glob, and can be used to specify images to encode into MPEG. i.e. /usr/data/images/image*.jpg
* <EditMode>: 'V' | 'A' | 'VA' | 'B' | 'v' | 'a' | 'va' | 'b' which equals Video, Audio, Video_Audio edits (note B or b can be used in place of VA or va).
* <TransitonType>: 'C' | 'D' | 'E' | 'FI' | 'FO' | 'W' | 'c' | 'd' | 'e' | 'fi' | 'fo' | 'w'. which equals Cut, Dissolve, Effect, FadeIn, FadeOut, Wipe.
* [num]: if TransitionType = Wipe, then a wipe number must be given. At the moment only wipe 'W0' and 'W1' are supported.
* [duration]: if the TransitionType is not equal to Cut, then an effect duration must be given. Duration is in frames.
* [srcIn]: Src in. If no srcIn is given, then it defaults to the first frame of the video or the first frame in the image pattern. If srcIn isn't specified, then srcOut, recIn, recOut can't be specified.
* [srcOut]: Src out. If no srcOut is given, then it defaults to the last frame of the video - or last image in the image pattern. if srcOut isn't given, then recIn and recOut can't be specified.
* [recIn]: Rec in. If no recIn is given, then it is calculated based on its position in the EDL and the length of its input.
[recOut]: Rec out. If no recOut is given, then it is calculated based on its position in the EDL and the length of its input. first frame of the video.
For srcIn, srcOut, recIn, recOut, the values can be specified as either timecode, frame number, seconds, or mps seconds. i.e.
[tcode | fnum | sec | mps], where:
* tcode : SMPTE timecode in hh:mm:ss:ff
* fnum : frame number (the first decodable frame in the video is taken to be frame 0).
* sec : seconds with 's' suffix (e.g. 5.2s)
* mps : seconds with 'mps' suffix (e.g. 5.2mps). This corresponds to the 'seconds' value displayed by Windows MediaPlayer.
More notes,
Key
'''
enum= 0
TRANSITION_UNKNOWN= enum
TRANSITION_CUT= enum; enum+=1
TRANSITION_DISSOLVE= enum; enum+=1
TRANSITION_EFFECT= enum; enum+=1
TRANSITION_FADEIN= enum; enum+=1
TRANSITION_FADEOUT= enum; enum+=1
TRANSITION_WIPE= enum; enum+=1
TRANSITION_KEY= enum; enum+=1
TRANSITION_DICT={ \
'c':TRANSITION_CUT,
'd':TRANSITION_DISSOLVE,
'e':TRANSITION_EFFECT,
'fi':TRANSITION_FADEIN,
'fo':TRANSITION_FADEOUT,
'w':TRANSITION_WIPE,
'k':TRANSITION_KEY,
}
enum= 0
EDIT_UNKNOWN= 1<<enum; enum+=1
EDIT_VIDEO= 1<<enum; enum+=1
EDIT_AUDIO= 1<<enum; enum+=1
EDIT_AUDIO_STEREO= 1<<enum; enum+=1
EDIT_VIDEO_AUDIO= 1<<enum; enum+=1
EDIT_DICT= { \
'v':EDIT_VIDEO,
'a':EDIT_AUDIO,
'aa':EDIT_AUDIO_STEREO,
'va':EDIT_VIDEO_AUDIO,
'b':EDIT_VIDEO_AUDIO
}
enum= 0
WIPE_UNKNOWN= enum
WIPE_0= enum; enum+=1
WIPE_1= enum; enum+=1
enum= 0
KEY_UNKNOWN= enum
KEY_BG= enum; enum+=1 # K B
KEY_IN= enum; enum+=1 # This is assumed if no second type is set
KEY_OUT= enum; enum+=1 # K O
'''
Most sytems:
Non-dropframe: 1:00:00:00 - colon in last position
Dropframe: 1:00:00;00 - semicolon in last position
PAL/SECAM: 1:00:00:00 - colon in last position
SONY:
Non-dropframe: 1:00:00.00 - period in last position
Dropframe: 1:00:00,00 - comma in last position
PAL/SECAM: 1:00:00.00 - period in last position
'''
'''
t = abs(timecode('-124:-12:-43:-22', 25))
t /= 2
print t
'''
def editFlagsToText(flag):
items = []
for item, val in EDIT_DICT.items():
if val & flag:
items.append(item)
return '/'.join(items)
class EditDecision(object):
def __init__(self, text= None, fps= 25):
# print text
self.number = -1
self.reel = '' # Uniqie name for this 'file' but not filename, when BL signifies black
self.transition_duration= 0
self.edit_type= EDIT_UNKNOWN
self.transition_type= TRANSITION_UNKNOWN
self.wipe_type = WIPE_UNKNOWN
self.key_type = KEY_UNKNOWN
self.key_fade = -1 # true/false
self.srcIn = None # Where on the original field recording the event begins
self.srcOut = None # Where on the original field recording the event ends
self.recIn = None # Beginning of the original event in the edited program
self.recOut = None # End of the original event in the edited program
self.m2 = None # fps set by the m2 command
self.filename = ''
self.custom_data= [] # use for storing any data you want (blender strip for eg)
if text != None:
self.read(text, fps)
def __repr__(self):
txt= 'num: %d, ' % self.number
txt += 'reel: %s, ' % self.reel
txt += 'edit_type: '
txt += editFlagsToText(self.edit_type) + ', '
txt += 'trans_type: '
for item, val in TRANSITION_DICT.items():
if val == self.transition_type:
txt += item + ', '
break
txt += 'm2: '
if self.m2:
txt += '%g' % float(self.m2.fps)
txt += '\n\t'
txt += self.m2.data
else:
txt += 'nil'
txt += ', '
txt += 'recIn: ' + str(self.recIn) + ', '
txt += 'recOut: ' + str(self.recOut) + ', '
txt += 'srcIn: ' + str(self.srcIn) + ', '
txt += 'srcOut: ' + str(self.srcOut) + ', '
return txt
def read(self, line, fps):
line= line.split()
index= 0
self.number= int(line[index]); index+=1
self.reel= line[index].lower(); index+=1
# AA/V can be an edit type
self.edit_type= 0
for edit_type in line[index].lower().split('/'):
self.edit_type |= EDIT_DICT[edit_type];
index+=1
tx_name = ''.join([c for c in line[index].lower() if not c.isdigit()])
self.transition_type= TRANSITION_DICT[tx_name]; # advance the index later
if self.transition_type== TRANSITION_WIPE:
tx_num = ''.join([c for c in line[index].lower() if c.isdigit()])
if tx_num: tx_num = int(tx_num)
else: tx_num = 0
self.wipe_type= tx_num
elif self.transition_type== TRANSITION_KEY: # UNTESTED
val= line[index+1].lower()
if val == 'b':
self.key_type= KEY_BG
index+=1
elif val == 'o':
self.key_type= KEY_OUT
index+=1
else:
self.key_type= KEY_IN # if no args given
# there may be an (F) after, eg 'K B (F)'
# in the docs this should only be after K B but who knows, it may be after K O also?
val= line[index+1].lower()
if val == '(f)':
index+=1
self.key_fade = True
else:
self.key_fade = False
index+=1
if self.transition_type in (TRANSITION_DISSOLVE, TRANSITION_EFFECT, TRANSITION_FADEIN, TRANSITION_FADEOUT, TRANSITION_WIPE):
self.transition_duration= TimeCode(line[index], fps); index+=1
if index < len(line):
self.srcIn= TimeCode(line[index], fps); index+=1
if index < len(line):
self.srcOut= TimeCode(line[index], fps); index+=1
if index < len(line):
self.recIn= TimeCode(line[index], fps); index+=1
if index < len(line):
self.recOut= TimeCode(line[index], fps); index+=1
def renumber(self):
self.edits.sort( key=lambda e: int(e.recIn) )
for i, edit in enumerate(self.edits):
edit.number= i
def clean(self):
'''
Clean up double ups
'''
self.renumber()
# TODO
def asName(self):
cut_type = 'nil'
for k,v in TRANSITION_DICT.iteritems():
if v==self.transition_type:
cut_type = k
break
return '%d_%s_%s' % (self.number, self.reel, cut_type)
class M2(object):
def __init__(self):
self.reel = None
self.fps = None
self.time = None
self.data = None
self.index = -1
self.tot = -1
def read(self, line, fps):
# M2 TAPEC 050.5 00:08:11:08
words = line.split()
self.reel= words[1].lower()
self.fps= float(words[2])
self.time= TimeCode(words[3], fps)
self.data = line
class EditList(object):
def __init__(self):
self.edits= []
self.title= ''
def parse(self, filename, fps):
try:
file= open(filename, 'rU')
except:
return False
self.edits= []
edits_m2 = [] # edits with m2's
has_m2 = False
for line in file:
line= ' '.join(line.split())
if not line or line.startswith('*') or line.startswith('#'):
continue
elif line.startswith('TITLE:'):
self.title= ' '.join(line.split()[1:])
elif line.split()[0].lower() == 'm2':
has_m2 = True
m2 = M2()
m2.read(line, fps)
edits_m2.append( m2 )
elif not line.split()[0].isdigit():
print 'Ignoring:', line
else:
self.edits.append( EditDecision(line, fps) )
edits_m2.append( self.edits[-1] )
if has_m2:
# Group indexes
i = 0
for item in edits_m2:
if isinstance(item, M2):
item.index = i
i += 1
else:
# not an m2
i = 0
# Set total group indexes
for item in reversed(edits_m2):
if isinstance(item, M2):
if tot_m2 == -1:
tot_m2 = item.index + 1
item.tot = tot_m2
else:
# not an m2
tot_m2 = -1
for i, item in enumerate(edits_m2):
if isinstance(item, M2):
# make a list of all items that match the m2's reel name
edits_m2_tmp = [item_tmp for item_tmp in edits_m2 if (isinstance(item, M2) or item_tmp.reel == item.reel)]
# get the new index
i_tmp = edits_m2_tmp.index(item)
# Seek back to get the edit.
edit = edits_m2[i_tmp-item.tot]
# Note, docs say time should also match with edit start time
# but from final cut pro, this seems not to be the case
if not isinstance(edit, EditDecision):
print "ERROR!", 'M2 incorrect'
else:
edit.m2 = item
return True
def testOverlap(self, edit_test):
recIn= int(edit_test.recIn)
recOut= int(edit_test.recOut)
for edit in self.edits:
if edit is edit_test:
break
recIn_other= int(edit.recIn)
recOut_other= int(edit.recOut)
if recIn_other < recIn < recOut_other:
return True
if recIn_other < recOut < recOut_other:
return True
if recIn < recIn_other < recOut:
return True
if recIn < recOut_other < recOut:
return True
return False
def getReels(self):
reels = {}
for edit in self.edits:
reels.setdefault(edit.reel, []).append(edit)
return reels
# from DNA
SEQ_IMAGE= 0
SEQ_META= 1
SEQ_SCENE= 2
SEQ_MOVIE= 3
SEQ_RAM_SOUND= 4
SEQ_HD_SOUND= 5
SEQ_MOVIE_AND_HD_SOUND= 6
SEQ_EFFECT= 8
SEQ_CROSS= 8
SEQ_ADD= 9
SEQ_SUB= 10
SEQ_ALPHAOVER= 11
SEQ_ALPHAUNDER= 12
SEQ_GAMCROSS= 13
SEQ_MUL= 14
SEQ_OVERDROP= 15
SEQ_PLUGIN= 24
SEQ_WIPE= 25
SEQ_GLOW= 26
SEQ_TRANSFORM= 27
SEQ_COLOR= 28
SEQ_SPEED= 29
# Blender spesific stuff starts here
import bpy
import Blender
def scale_meta_speed(seq, mov, scale):
# Add an effect
speed= seq.new((SEQ_SPEED, mov,), 199, mov.channel+1)
speed.speedEffectFrameBlending = True
meta= seq.new([mov, speed], 199, mov.channel)
if scale >= 1.0:
mov.endStill = int(mov.length * (scale - 1.0))
else:
speed.speedEffectGlobalSpeed = 1.0/scale
meta.endOffset = mov.length - int(mov.length*scale)
speed.update()
meta.update()
return meta
def apply_dissolve_ipo(mov, blendin):
len_disp = float(mov.endDisp - mov.startDisp)
if len_disp <= 0.0:
print 'Error, strip is zero length'
return
mov.ipo= ipo= bpy.data.ipos.new("fade", "Sequence")
icu= ipo.addCurve('Fac')
icu.interpolation= Blender.IpoCurve.InterpTypes.LINEAR
icu.append((0, 0))
icu.append(((int(blendin)/len_disp) * 100, 1))
if mov.type not in (SEQ_HD_SOUND, SEQ_RAM_SOUND):
mov.blendMode = Blender.Scene.Sequence.BlendModes.ALPHAOVER
def replace_ext(path, ext):
return path[:path.rfind('.')+1] + ext
def load_edl(filename, reel_files, reel_offsets):
'''
reel_files - key:reel <--> reel:filename
'''
# For test file
# frame_offset = -769
sce= bpy.data.scenes.active
fps= sce.render.fps
elist= EditList()
if not elist.parse(filename, fps):
return 'Unable to parse "%s"' % filename
# elist.clean()
seq= sce.sequence
track= 0
edits = elist.edits[:]
# edits.sort(key = lambda edit: int(edit.recIn))
prev_edit = None
for edit in edits:
print edit
frame_offset = reel_offsets[edit.reel]
src_start= int(edit.srcIn) + frame_offset
src_end= int(edit.srcOut) + frame_offset
src_length= src_end-src_start
rec_start= int(edit.recIn) + 1
rec_end= int(edit.recOut) + 1
rec_length= rec_end-rec_start
# print src_length, rec_length, src_start
if edit.m2 != None: scale = fps/float(edit.m2.fps)
else: scale = 1.0
unedited_start= rec_start - src_start
offset_start = src_start - int(src_start*scale) # works for scaling up AND down
if edit.transition_type == TRANSITION_CUT and (not elist.testOverlap(edit)):
track = 1
strip= None
final_strips = []
if edit.reel.lower()=='bw':
strip= seq.new((0,0,0), rec_start, track+1)
strip.length= rec_length # for color its simple
final_strips.append(strip)
else:
path_full = reel_files[edit.reel]
path_fileonly= path_full.split('/')[-1].split('\\')[-1] # os.path.basename(full)
path_dironly= path_full[:-len(path_fileonly)] # os.path.dirname(full)
if edit.edit_type & EDIT_VIDEO: #and edit.transition_type == TRANSITION_CUT:
try:
strip= seq.new((path_fileonly, path_dironly, path_full, 'movie'), unedited_start + offset_start, track+1)
except:
return 'Invalid input for movie'
# Apply scaled rec in bounds
if scale != 1.0:
meta = scale_meta_speed(seq, strip, scale)
final_strip = meta
else:
final_strip = strip
final_strip.update()
final_strip.startOffset= rec_start - final_strip.startDisp
final_strip.endOffset= rec_end- final_strip.endDisp
final_strip.update()
final_strip.endOffset += (final_strip.endDisp - rec_end)
final_strip.update()
if edit.transition_duration:
if not prev_edit:
print "Error no previous strip"
else:
new_end = rec_start + int(edit.transition_duration)
for other in prev_edit.custom_data:
if other.type != SEQ_HD_SOUND and other.type != SEQ_RAM_SOUND:
other.endOffset += (other.endDisp - new_end)
other.update()
# Apply disolve
if edit.transition_type == TRANSITION_DISSOLVE:
apply_dissolve_ipo(final_strip, edit.transition_duration)
if edit.transition_type == TRANSITION_WIPE:
other_track = track + 2
for other in prev_edit.custom_data:
if other.type != SEQ_HD_SOUND and other.type != SEQ_RAM_SOUND:
strip_wipe= seq.new((SEQ_WIPE, other, final_strip), 1, other_track)
if edit.wipe_type == WIPE_0:
strip_wipe.wipeEffectAngle = 90
else:
strip_wipe.wipeEffectAngle = -90
other_track += 1
# strip.endOffset= strip.length - int(edit.srcOut)
#end_offset= (unedited_start+strip.length) - end
# print start, end, end_offset
#strip.endOffset = end_offset
# break
# print strip
final_strips.append(final_strip)
if edit.edit_type & (EDIT_AUDIO | EDIT_AUDIO_STEREO | EDIT_VIDEO_AUDIO):
if scale == 1.0: # TODO - scaled audio
try:
strip= seq.new((path_fileonly, path_dironly, path_full, 'audio_hd'), unedited_start + offset_start, track+6)
except:
# See if there is a wave file there
path_full_wav = replace_ext(path_full, 'wav')
path_fileonly_wav = replace_ext(path_fileonly, 'wav')
#try:
strip= seq.new((path_fileonly_wav, path_dironly, path_full_wav, 'audio_hd'), unedited_start + offset_start, track+6)
#except:
# return 'Invalid input for audio'
final_strip = strip
# Copied from above
final_strip.update()
final_strip.startOffset= rec_start - final_strip.startDisp
final_strip.endOffset= rec_end- final_strip.endDisp
final_strip.update()
final_strip.endOffset += (final_strip.endDisp - rec_end)
final_strip.update()
if edit.transition_type == TRANSITION_DISSOLVE:
apply_dissolve_ipo(final_strip, edit.transition_duration)
final_strips.append(final_strip)
# strip= seq.new((0.6, 0.6, 0.6), start, track+1)
if final_strips:
for strip in final_strips:
# strip.length= length
final_strip.name = edit.asName()
edit.custom_data[:]= final_strips
# track = not track
prev_edit = edit
track += 1
#break
def recursive_update(s):
s.update(1)
for s_kid in s:
recursive_update(s_kid)
for s in seq:
recursive_update(s)
return ''
#load_edl('/fe/edl/EP30CMXtrk1.edl') # /tmp/test.edl
#load_edl('/fe/edl/EP30CMXtrk2.edl') # /tmp/test.edl
#load_edl('/fe/edl/EP30CMXtrk3.edl') # /tmp/test.edl
#load_edl('/root/vid/rush/blender_edl.edl', ['/root/vid/rush/rushes3.avi',]) # /tmp/test.edl
# ---------------------- Blender UI part
from Blender import Draw, Window
import BPyWindow
if 0:
DEFAULT_FILE_EDL = '/root/vid/rush/blender_edl.edl'
DEFAULT_FILE_MEDIA = '/root/vid/rush/rushes3_wav.avi'
DEFAULT_FRAME_OFFSET = -769
else:
DEFAULT_FILE_EDL = ''
DEFAULT_FILE_MEDIA = ''
DEFAULT_FRAME_OFFSET = 0
B_EVENT_IMPORT = 1
B_EVENT_RELOAD = 2
B_EVENT_FILESEL_EDL = 3
B_EVENT_NOP = 4
B_EVENT_FILESEL = 100 # or greater
class ReelItemUI(object):
__slots__ = 'filename_but', 'offset_but', 'ui_text'
def __init__(self):
self.filename_but = Draw.Create(DEFAULT_FILE_MEDIA)
self.offset_but = Draw.Create(DEFAULT_FRAME_OFFSET)
self.ui_text = ''
REEL_UI = {} # reel:ui_string
#REEL_FILENAMES = {} # reel:filename
#REEL_OFFSETS = {} # reel:filename
PREF = {}
PREF['filename'] = Draw.Create(DEFAULT_FILE_EDL)
PREF['reel_act'] = ''
def edl_reload():
Window.WaitCursor(1)
filename = PREF['filename'].val
sce= bpy.data.scenes.active
fps= sce.render.fps
elist= EditList()
if filename:
if not elist.parse(filename, fps):
Draw.PupMenu('Error%t|Could not open the file "' + filename + '"')
reels = elist.getReels()
else:
reels = {}
REEL_UI.clear()
for reel_key, edits in reels.iteritems():
if reel_key == 'bw':
continue
flag = 0
for edit in edits:
flag |= edit.edit_type
reel_item = REEL_UI[reel_key] = ReelItemUI()
reel_item.ui_text = '%s (%s): ' % (reel_key, editFlagsToText(flag))
Window.WaitCursor(0)
def edl_set_path(filename):
PREF['filename'].val = filename
edl_reload()
Draw.Redraw()
def edl_set_path_reel(filename):
REEL_UI[PREF['reel_act']].filename_but.val = filename
Draw.Redraw()
def edl_reel_keys():
reel_keys = REEL_UI.keys()
if 'bw' in reel_keys:
reel_keys.remove('bw')
reel_keys.sort()
return reel_keys
def edl_draw():
MARGIN = 4
rect = BPyWindow.spaceRect()
but_width = int((rect[2]-MARGIN*2)/4.0) # 72
# Clamp
if but_width>100: but_width = 100
but_height = 17
x=MARGIN
y=rect[3]-but_height-MARGIN
xtmp = x
# ---------- ---------- ---------- ----------
Blender.Draw.BeginAlign()
PREF['filename'] = Draw.String('edl path: ', B_EVENT_RELOAD, xtmp, y, (but_width*3)-20, but_height, PREF['filename'].val, 256, 'EDL Path'); xtmp += (but_width*3)-20;
Draw.PushButton('..', B_EVENT_FILESEL_EDL, xtmp, y, 20, but_height, 'Select an EDL file'); xtmp += 20;
Blender.Draw.EndAlign()
Draw.PushButton('Reload', B_EVENT_RELOAD, xtmp + MARGIN, y, but_width - MARGIN, but_height, 'Read the ID Property settings from the active curve object'); xtmp += but_width;
y-=but_height + MARGIN
xtmp = x
# ---------- ---------- ---------- ----------
reel_keys = edl_reel_keys()
if reel_keys: text = 'Reel file list...'
elif PREF['filename'].val == '': text = 'No EDL loaded.'
else: text = 'No reels found!'
Draw.Label(text, xtmp + MARGIN, y, but_width*4, but_height); xtmp += but_width*4;
y-=but_height + MARGIN
xtmp = x
# ---------- ---------- ---------- ----------
for i, reel_key in enumerate(reel_keys):
reel_item = REEL_UI[reel_key]
Blender.Draw.BeginAlign()
REEL_UI[reel_key].filename_but = Draw.String(reel_item.ui_text, B_EVENT_NOP, xtmp, y, (but_width*3)-20, but_height, REEL_UI[reel_key].filename_but.val, 256, 'Select the reel path'); xtmp += (but_width*3)-20;
Draw.PushButton('..', B_EVENT_FILESEL + i, xtmp, y, 20, but_height, 'Media path to use for this reel'); xtmp += 20;
Blender.Draw.EndAlign()
reel_item.offset_but= Draw.Number('ofs:', B_EVENT_NOP, xtmp + MARGIN, y, but_width - MARGIN, but_height, reel_item.offset_but.val, -100000, 100000, 'Start offset in frames when applying timecode'); xtmp += but_width - MARGIN;
y-=but_height + MARGIN
xtmp = x
# ---------- ---------- ---------- ----------
Draw.PushButton('Import CMX-EDL Sequencer Strips', B_EVENT_IMPORT, xtmp + MARGIN, MARGIN, but_width*4 - MARGIN, but_height, 'Load the EDL file into the sequencer'); xtmp += but_width*4;
y-=but_height + MARGIN
xtmp = x
def edl_event(evt, val):
pass
def edl_bevent(evt):
if evt == B_EVENT_NOP:
pass
elif evt == B_EVENT_IMPORT:
'''
Load the file into blender with UI settings
'''
filename = PREF['filename'].val
reel_files = {}
reel_offsets = {}
for reel_key, reel_item in REEL_UI.iteritems():
reel_files[reel_key] = reel_item.filename_but.val
reel_offsets[reel_key] = reel_item.offset_but.val
error = load_edl(filename, reel_files, reel_offsets)
if error != '':
Draw.PupMenu('Error%t|' + error)
else:
Window.RedrawAll()
elif evt == B_EVENT_RELOAD:
edl_reload()
Draw.Redraw()
elif evt == B_EVENT_FILESEL_EDL:
filename = PREF['filename'].val
if not filename: filename = Blender.sys.join(Blender.sys.expandpath('//'), '*.edl')
Window.FileSelector(edl_set_path, 'Select EDL', filename)
elif evt >= B_EVENT_FILESEL:
reel_keys = edl_reel_keys()
reel_key = reel_keys[evt - B_EVENT_FILESEL]
filename = REEL_UI[reel_key].filename_but.val
if not filename: filename = Blender.sys.expandpath('//')
PREF['reel_act'] = reel_key # so file set path knows which one to set
Window.FileSelector(edl_set_path_reel, 'Reel Media', filename)
if __name__ == '__main__':
Draw.Register(edl_draw, edl_event, edl_bevent)
edl_reload()