229 lines
6.5 KiB
Python
229 lines
6.5 KiB
Python
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# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License version 2
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# as published by the Free Software Foundation.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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from .msh2 import msh2
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msh = msh2.MSH2(None)
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bl_info = {
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"name": "Zero Editor MSH2 format",
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"author": "Maxim Stewart",
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"version": (0, 0, 1),
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"blender": (2, 74, 0),
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"location": "File > Import-Export",
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"description": "Import-Export Zero Editor MSH2 models, meshs, and textures",
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"warning": "",
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"wiki_url": "https://schlechtwetterfront.github.io/ze_filetypes/msh.html",
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"category": "Import-Export"}
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if "bpy" in locals():
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import importlib
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if "import_msh2" in locals():
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importlib.reload(import_msh2)
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if "export_msh2" in locals():
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importlib.reload(export_msh2)
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import bpy
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from bpy.props import (
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CollectionProperty,
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BoolProperty,
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FloatProperty,
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StringProperty,
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EnumProperty,
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)
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from bpy_extras.io_utils import (
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ImportHelper,
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ExportHelper,
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orientation_helper_factory,
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path_reference_mode,
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axis_conversion,
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)
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from bpy.types import OperatorFileListElement
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# NOTE: NEED to see what ZERO Engine uses as forward
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IOOBJOrientationHelper = orientation_helper_factory("IOOBJOrientationHelper", axis_forward='-Z', axis_up='Y')
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class ImportMSH2(bpy.types.Operator, ImportHelper, IOOBJOrientationHelper):
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"""Load a MSH2 File"""
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bl_idname = "import_zero_editor_msh2.msh"
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bl_label = "Zero Editor Import MSH2"
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bl_options = {'REGISTER', 'UNDO'}
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filename_ext = ".msh"
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filter_glob = StringProperty(
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default = "*.msh;*.tga",
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options = {'HIDDEN'},
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)
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files = CollectionProperty(
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name="File Path",
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type=OperatorFileListElement,
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)
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directory = StringProperty(
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subtype='DIR_PATH',
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)
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use_image_search = BoolProperty(
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name="Image Search",
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description="Search subdirs for any associated images "
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"(Warning, may be slow)",
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default=True,
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)
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def execute(self, context):
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keywords = self.as_keywords(ignore=("axis_forward",
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"axis_up",
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"filter_glob",
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"split_mode",
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))
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keywords["use_cycles"] = (context.scene.render.engine == 'CYCLES')
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if bpy.data.is_saved and context.user_preferences.filepaths.use_relative_paths:
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import os
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keywords["relpath"] = os.path.dirname(bpy.data.filepath)
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data = {**keywords}
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msh.import_file(data["filepath"])
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return {'FINISHED'}
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# def draw(self, context):
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# layout = self.layout
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#
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# row = layout.row(align=True)
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# row.prop(self, "use_smooth_groups")
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# row.prop(self, "use_edges")
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#
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# box = layout.box()
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# row = box.row()
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# row.prop(self, "split_mode", expand=True)
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#
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# row = box.row()
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# if self.split_mode == 'ON':
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# row.label(text="Split by:")
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# row.prop(self, "use_split_objects")
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# row.prop(self, "use_split_groups")
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# else:
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# row.prop(self, "use_groups_as_vgroups")
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#
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# row = layout.split(percentage=0.67)
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# row.prop(self, "global_clamp_size")
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# layout.prop(self, "axis_forward")
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# layout.prop(self, "axis_up")
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#
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# layout.prop(self, "use_image_search")
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class ExportMSH2(bpy.types.Operator, ExportHelper, IOOBJOrientationHelper):
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"""Save a MSH2 File"""
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bl_idname = "export_zero_editor_msh2.msh"
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bl_label = 'Zero Editor Export MSH2'
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# # context group
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filename_ext = ".msh"
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filter_glob = StringProperty(
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default = "*.msh;*.tga",
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options = {'HIDDEN'},
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)
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use_selection = BoolProperty(
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name = "Selection Only",
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description = "Export selected objects only",
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default = False,
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)
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use_animation = BoolProperty(
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name="Animation",
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description="Write out an OBJ for each frame",
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default=False,
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)
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use_uvs = BoolProperty(
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name="Include UVs",
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description="Write out the active UV coordinates",
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default=True,
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)
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use_materials = BoolProperty(
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name="Write Materials",
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description="Write out the MTL file",
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default=True,
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)
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use_triangles = BoolProperty(
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name="Triangulate Faces",
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description="Convert all faces to triangles",
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default=False,
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)
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def execute(self, context):
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keywords = self.as_keywords(ignore=("axis_forward",
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"axis_up",
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"global_scale",
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"check_existing",
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"filter_glob",
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))
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data = {**keywords}
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# msh.export_file()
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# print("")
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# print("")
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# print(context)
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# print("")
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# print("")
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msh.export_file(data["filepath"])
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return {'FINISHED'}
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classes = (
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ImportMSH2,
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ExportMSH2,
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)
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def menu_import(self, context):
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self.layout.operator(ImportMSH2.bl_idname, text="Zero Editor MSH2 (.msh)")
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def menu_export(self, context):
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self.layout.operator(ExportMSH2.bl_idname, text="Zero Editor MSH2 (.msh)")
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def register():
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for cls in classes:
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bpy.utils.register_class(cls)
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bpy.types.INFO_MT_file_import.append(menu_import)
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bpy.types.INFO_MT_file_export.append(menu_export)
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def unregister():
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bpy.types.INFO_MT_file_import.remove(menu_import)
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bpy.types.INFO_MT_file_export.remove(menu_export)
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for cls in classes:
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bpy.utils.unregister_class(cls)
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if __name__ == "__main__":
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register()
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