Blender-ZeroEngine-MSH2-Plugin/src_research_readme/blender_2.43_scripts/textplugin_templates.py

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#!BPY
"""
Name: 'Template Completion | Tab'
Blender: 246
Group: 'TextPlugin'
Shortcut: 'Tab'
Tooltip: 'Completes templates based on the text preceding the cursor'
"""
# Only run if we have the required modules
try:
import bpy
from BPyTextPlugin import *
from Blender import Text
except ImportError:
OK = False
else:
OK = True
templates = {
'ie':
'if ${1:cond}:\n'
'\t${2}\n'
'else:\n'
'\t${3}\n',
'iei':
'if ${1:cond}:\n'
'\t${2}\n'
'elif:\n'
'\t${3}\n'
'else:\n'
'\t${4}\n',
'def':
'def ${1:name}(${2:params}):\n'
'\t"""(${2}) - ${3:comment}"""\n'
'\t${4}',
'cls':
'class ${1:name}(${2:parent}):\n'
'\t"""${3:docs}"""\n'
'\t\n'
'\tdef __init__(self, ${4:params}):\n'
'\t\t"""Creates a new ${1}"""\n'
'\t\t${5}',
'class':
'class ${1:name}(${2:parent}):\n'
'\t"""${3:docs}"""\n'
'\t\n'
'\tdef __init__(self, ${4:params}):\n'
'\t\t"""Creates a new ${1}"""\n'
'\t\t${5}'
}
def main():
txt = bpy.data.texts.active
if not txt:
return
row, c = txt.getCursorPos()
line = txt.asLines(row, row+1)[0]
indent=0
while indent<c and (line[indent]==' ' or line[indent]=='\t'):
indent += 1
# Check we are in a normal context
if get_context(txt) != CTX_NORMAL:
return
targets = get_targets(line, c-1);
if len(targets) != 1: return
color = (0, 192, 32)
for trigger, template in templates.items():
if trigger != targets[0]: continue
inserts = {}
txt.delete(-len(trigger)-1)
y, x = txt.getCursorPos()
first = None
# Insert template text and parse for insertion points
count = len(template); i = 0
while i < count:
if i<count-1 and template[i]=='$' and template[i+1]=='{':
i += 2
e = template.find('}', i)
item = template[i:e].split(':')
if len(item)<2: item.append('')
if not inserts.has_key(item[0]):
inserts[item[0]] = (item[1], [(x, y)])
else:
inserts[item[0]][1].append((x, y))
item[1] = inserts[item[0]][0]
if not first: first = (item[1], x, y)
txt.insert(item[1])
x += len(item[1])
i = e
else:
txt.insert(template[i])
if template[i] == '\n':
txt.insert(line[:indent])
y += 1
x = indent
else:
x += 1
i += 1
# Insert markers at insertion points
for id, (text, points) in inserts.items():
for x, y in points:
txt.setCursorPos(y, x)
txt.setSelectPos(y, x+len(text))
txt.markSelection((hash(text)+int(id)) & 0xFFFF, color,
Text.TMARK_TEMP | Text.TMARK_EDITALL)
if first:
text, x, y = first
txt.setCursorPos(y, x)
txt.setSelectPos(y, x+len(text))
break
# Check we are running as a script and not imported as a module
if __name__ == "__main__" and OK:
main()