14 lines
232 B
GDScript
14 lines
232 B
GDScript
class_name FreeBall extends BaseMode
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func _init() -> void:
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pass
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func process_win_condition() -> String:
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return super()
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#for ball_state in ball_states.values():
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#if ball_state["reaped"] or ball_state["sunk"]:
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#continue
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