push project up sabs assets
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15
scenes/screens/start_screen/start.gd
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15
scenes/screens/start_screen/start.gd
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class_name StartMenu extends Node3D
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@onready var base_environment: Node3D = $base_environment
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@onready var animation_player: AnimationPlayer = $animation_player
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# NOTE: For future, look intio --> https://www.gotut.net/loading-screen-in-godot-4/
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# Sounds: https://www.pond5.com/
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func _ready() -> void:
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base_environment.game_music.stream = load("res://sounds/music/Blue Dot Sessions - 02 (Lemon and Melon).mp3")
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base_environment.game_music.stream.loop = true
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base_environment.game_music.play()
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animation_player.play("rotation")
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