push project up sabs assets

This commit is contained in:
2026-08-07 02:50:54 -05:00
parent 71b666c683
commit f5d6c640ae
131 changed files with 4604 additions and 0 deletions

View File

@@ -0,0 +1,69 @@
class_name CameraController extends Control
@onready var player_lbl: Label = $margin_container/vbox/hbox/hbox/player_lbl
@onready var prev_bttn: Button = $margin_container/vbox/hbox/hbox2/prev_bttn
@onready var next_bttn: Button = $margin_container/vbox/hbox/hbox2/next_bttn
@onready var reset_bttn: Button = $margin_container/vbox/reset_bttn
@export var cameras: Array[Camera3D]
var cue_cam: Camera3D
var current_cam: Camera3D
var current_cam_index: int = 0
func _ready() -> void:
Globals.game_state.update_cue_cam_position.connect(
_on_update_cue_cam_position
)
setup_multiplayer()
for camera in get_children():
if not is_instance_of(camera, Camera3D): continue
cameras.append(camera)
if not camera.name == "cue_cam": continue
cue_cam = camera
current_cam = cameras.get(current_cam_index)
func setup_multiplayer() -> void:
player_lbl.text = Globals.game_data.player_id
if not Globals.multiplayer_data.is_multiplayer_active: return
reset_bttn.pressed.disconnect(_on_reset_bttn_pressed)
reset_bttn.visible = false
func _on_update_cue_cam_position(marker_rotation: Vector3, marker_position: Vector3) -> void:
cue_cam.global_rotation = marker_rotation
cue_cam.global_position = marker_position
func _on_prev_bttn_pressed() -> void:
accept_event()
if current_cam_index == 0:
current_cam_index = cameras.size() - 1
else:
current_cam_index -= 1
_set_active_camera()
func _on_next_bttn_pressed() -> void:
accept_event()
if current_cam_index == (cameras.size() - 1):
current_cam_index = 0
else:
current_cam_index += 1
_set_active_camera()
func _on_reset_bttn_pressed() -> void:
Globals.game_state.reload_scene.emit()
func _set_active_camera():
current_cam.set_current(false)
current_cam = cameras.get(current_cam_index)
current_cam.set_current(true)