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# Note that the lobby server is looking for a script local to it titled 'game.sh'
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# Editor -> Debug > Customize Run Instance
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# -- name_billiards server game_port_range 5000:5010
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# CLI
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# ./lobby_server.sh -- name_billiards server game_port_range 5000:5010
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# Editor -> Debug > Customize run instance
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# -- client host_snooker bobs_game
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# -- client join bobs_game
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# CLI
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# If going straight to game server:
# ./billiards.sh -- server_5001 game snooker
# ./billiards.sh -- join_server 127.0.0.1 5001
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# If going through lobby server:
# ./billiards.sh -- client host_snooker bobs_game
# ./billiards.sh -- client join bobs_game
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#