Moving some of game to use MessageBus

This commit is contained in:
2026-08-08 01:22:54 -05:00
parent 6ebee75920
commit 50439bc8e0
7 changed files with 54 additions and 83 deletions

View File

@@ -19,9 +19,9 @@ func _input(event: InputEvent) -> void:
rpc_input("aim_release")
else:
if event.is_action_pressed("aim_pulse"):
self.rpc_id(1, "rpc_input", "aim_pulse")
rpc_id(1, "rpc_input", "aim_pulse")
elif event.is_action_released("aim_release"):
self.rpc_id(1, "rpc_input", "aim_release")
rpc_id(1, "rpc_input", "aim_release")
func _process(delta: float) -> void:
@@ -44,10 +44,10 @@ func _process(delta: float) -> void:
rpc_process("aim_decline", delta)
else:
if Input.is_action_pressed("aim_rotate_left"):
self.rpc_id(1, "rpc_process", "aim_rotate_left", delta)
rpc_id(1, "rpc_process", "aim_rotate_left", delta)
elif Input.is_action_pressed("aim_rotate_right"):
self.rpc_id(1, "rpc_process", "aim_rotate_right", delta)
rpc_id(1, "rpc_process", "aim_rotate_right", delta)
elif Input.is_action_pressed("aim_incline"):
self.rpc_id(1, "rpc_process", "aim_incline", delta)
rpc_id(1, "rpc_process", "aim_incline", delta)
elif Input.is_action_pressed("aim_decline"):
self.rpc_id(1, "rpc_process", "aim_decline", delta)
rpc_id(1, "rpc_process", "aim_decline", delta)