Align patterns better around what UI components are. Move script related controllers to scripts folder

This commit is contained in:
2026-08-15 14:33:53 -05:00
parent 27411ea5fa
commit 2b196455b2
57 changed files with 128 additions and 60 deletions

25
scenes/ui/game/game_ui.gd Normal file
View File

@@ -0,0 +1,25 @@
extends Control
@onready var panel: Panel = $panel
@onready var win_message_lbl: RichTextLabel = $panel/win_message_lbl
func _ready() -> void:
setup_signals()
setup_multiplayer()
func setup_signals() -> void:
MessageBus.subscribe("declare_win_condition", _on_declare_win_condition)
func setup_multiplayer() -> void:
if not Globals.multiplayer_data.is_multiplayer_active: return
func _on_declare_win_condition(message: String) -> void:
panel.visible = true
win_message_lbl.text = message
await get_tree().create_timer(5).timeout
MessageBus.emit_local("game_peer_disconnected", null)