120 lines
2.1 KiB
Plaintext
120 lines
2.1 KiB
Plaintext
Layer(0)
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{
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SpreadFactor(0.2);
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// Mesh()
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// {
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// GrassPatch("end_fern.odf", 70);
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// File("editor_grasspatch.msh", 80);
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// Frequency(50);
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// Scale(1);
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// Stiffness(0.0);
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// CollisionSound("foliage_collision");
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// ColorVariation(0.2);
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// AIVisibilityFactor(0.7,1.0);
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// }
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Mesh()
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{
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File("end_prop_fern5.msh", 100);
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Frequency(50);
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Scale(1);
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Stiffness(0.0);
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CollisionSound("foliage_collision");
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ColorVariation(0.2);
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AIVisibilityFactor(0.7,1.0);
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}
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Mesh()
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{
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File("end_prop_fern5.msh", 150);
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Frequency(70);
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Scale(1);
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Stiffness(0.0);
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CollisionSound("foliage_collision");
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ColorVariation(0.2);
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AIVisibilityFactor(0.7,1.0);
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}
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Mesh()
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{
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GrassPatch("end_prop_grass.odf", 40);
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File("editor_grasspatch.msh", 80);
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Frequency(50);
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Scale(1);
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Stiffness(0.0);
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CollisionSound("foliage_collision");
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ColorVariation(0.2);
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AIVisibilityFactor(0.40,0.9);
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}
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}
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Layer(1)
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{
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SpreadFactor(0.4);
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Mesh()
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{
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File("end_prop_fern5.msh", 30);
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Frequency(20);
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Scale(1);
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Stiffness(0.0);
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CollisionSound("foliage_collision");
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ColorVariation(0.2);
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AIVisibilityFactor(0.7,1.0);
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}
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Mesh()
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{
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File("end_prop_treeclump_1.msh", 50);
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Frequency(50);
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Scale(1);
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Stiffness(0.0);
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CollisionSound("foliage_collision");
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ColorVariation(0.2);
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AIVisibilityFactor(0.35,0.6);
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}
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}
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Layer(2)
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{
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SpreadFactor(0.4);
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Mesh()
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{
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File("end_prop_foliage5.msh", 150);
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Frequency(50);
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Scale(1);
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Stiffness(0.0);
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CollisionSound("foliage_collision");
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ColorVariation(0.1);
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FadeDist(10.0);
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AIVisibilityFactor(0.2,0.4);
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}
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Mesh()
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{
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File("end_prop_foliage6.msh", 200);
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Frequency(50);
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Scale(1);
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Stiffness(0.5);
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CollisionSound("foliage_collision");
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ColorVariation(0.1);
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FadeDist(10.0);
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AIVisibilityFactor(0.1,0.2);
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}
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Mesh()
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{
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File("end_prop_foliage7.msh", 180);
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Frequency(50);
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Scale(1);
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Stiffness(0.5);
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CollisionSound("foliage_collision");
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ColorVariation(0.1);
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FadeDist(10.0);
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AIVisibilityFactor(0.1,0.2);
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}
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}
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TreeLine()
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{
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Path("jungle1")
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{
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Distance(28);
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BorderOdf("end_prop_treebill.odf");
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}
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} |