79 lines
1.2 KiB
Plaintext
79 lines
1.2 KiB
Plaintext
//Big rep flyer
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SkyObject()
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{
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Geometry("rep_fly_assault_DOME");
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NumObjects(2);
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Height(200, 300);
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VelocityZ(20, 50);
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Distance(1500);
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InDirectionFactor(2);
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}
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//Big imp flyer
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SkyObject()
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{
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Geometry("imp_stardest_DOME");
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NumObjects(2);
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Height(200, 300);
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VelocityZ(20, 50);
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Distance(1500);
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InDirectionFactor(2);
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}
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//Big reb flyer
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SkyObject()
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{
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Geometry("reb_mon_cal_DOME");
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NumObjects(2);
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Height(200, 300);
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VelocityZ(20, 50);
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Distance(1500);
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InDirectionFactor(2);
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}
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//Mid reb flyer
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SkyObject()
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{
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Geometry("reb_medfrig_DOME");
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NumObjects(2);
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Height(200, 300);
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VelocityZ(20, 50);
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Distance(1500);
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InDirectionFactor(2);
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}
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//Rep fighters
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SkyObject()
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{
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Geometry("rep_fly_gunship_DOME");
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NumObjects(20);
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Height(80, 140);
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VelocityZ(80, 120);
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VelocityY(-10, 10);
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Distance(600);
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InDirectionFactor(0.5);
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}
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//CIS fighters
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SkyObject()
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{
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Geometry("cis_fly_droidfighter_DOME");
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NumObjects(20);
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Height(80, 140);
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VelocityZ(80, 100);
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VelocityY(-10, 10);
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Distance(300);
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InDirectionFactor(0.5);
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}
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//CIS rockets
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SkyObject()
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{
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Geometry("cis_fly_techounion_DOME");
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NumObjects(8);
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Height(0, 0);
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VelocityY(10, 12);
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Acceleration(0.0, 2.0, 0.0);
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Distance(1000);
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LifeTime(80.0);
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} |