Update Folliage
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[GameObjectClass]
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ClassLabel = "grasspatch"
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GeometryName = "editor_grasspatch.msh"
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[Properties]
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MinSize = "0.7"
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MaxSize = "1.5"
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Alpha = "1.0"
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NumParticles = "40"
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MaxDistance = "40"
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Texture = "end_fern"
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NumParts = "6"
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RadiusFadeMin = "5.0"
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RadiusFadeMax = "5.5"
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YOffset = "0.0"
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DarknessMin = "0.6"
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DarknessMax = "1.0"
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FlatFaceFactor = "0.42"
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FlatGrassSwing = "1.0"
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FlatHeight = "0.5 0.75"
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FlatSizeMultiplier = "2.1"
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