moved logic to canvas-controller.js; log cleanup; prep for load/save logic
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@@ -1,6 +1,5 @@
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const dragStartHandler = (eve) => {
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draggedElm = eve.target;
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console.debug("Node: ", draggedElm);
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eve.dataTransfer.setData("text", eve.target.tagName.toLowerCase());
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}
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@@ -38,15 +37,6 @@ clearBttn.onclick = (eve) => {
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clearCanvas();
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}
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saveBttn.onclick = (eve) => {
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console.log("Save");
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}
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loadBttn.onclick = (eve) => {
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console.log("Load");
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}
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runBttn.onclick = (eve) => {
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console.log("Run");
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runScript();
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}
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saveBttn.onclick = (eve) => { saveScript(); }
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loadBttn.onclick = (eve) => { loadScript; }
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runBttn.onclick = (eve) => { runScript(); }
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