CSS rule cleaning; fixed canvas clear issues; added rotation global
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@@ -9,10 +9,8 @@ div { padding: 0.5em; }
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#header { max-height: 4em; }
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#menu { background-color: #FFDAB9; height: -webkit-fill-available; }
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#script { background-color: #B0C4DE; height: -webkit-fill-available; }
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#menu > .script-block { background-color: #FF7F4F !important; }
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#script > .script-block,
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.script-nest > .script-block { background-color: #1E90FF !important; }
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#script .script-nest { background-color: #B0C4DE !important; }
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#menu > .script-block { background-color: #FF7F4F !important; }
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#script .script-nest { background-color: #B0C4DE !important; }
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.flex-parent {
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display: flex;
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@@ -41,4 +39,5 @@ div { padding: 0.5em; }
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padding: 0.5em;
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}
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.script-nest { background-color: #FFDAB9; }
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.script-block { background-color: #1E90FF !important; }
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.script-nest { background-color: #FFDAB9; }
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@@ -4,8 +4,7 @@ const resetCanvasState = () => {
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clearCanvas();
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}
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const resetRotation = () => { Painter.rotation = 0; }
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const clearCanvas = () => { Painter.canvasContext.clearRect(0, 0, canvas.width, canvas.height); }
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const resetRotation = () => { Painter.rotation = ROTATION; }
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const resetCanvasBrush = () => {
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setDefaultBrushSize();
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@@ -13,6 +12,11 @@ const resetCanvasBrush = () => {
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setBrushToCenter();
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}
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const clearCanvas = () => {
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Painter.canvasContext.clearRect(0, 0, canvas.width, canvas.height);
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Painter.canvasContext.beginPath();
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}
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const setDefaultBrushSize = () => {
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Painter.brushSize = BRUSH_SIZE;
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Painter.canvasContext.lineWidth = BRUSH_SIZE;
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@@ -34,7 +34,7 @@ window.onload = (eve) => {
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clearBttn.onclick = (eve) => {
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clearScriptNode();
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clearCanvas();
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resetCanvasState();
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}
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saveBttn.onclick = (eve) => { saveScript(); }
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@@ -14,13 +14,14 @@ const ScriptElms = {
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const BRUSH_SIZE = 2;
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const BRUSH_COLOR = "#000000";
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const ROTATION = 0;
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let Painter = {
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canvas: null,
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canvasContext: null,
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brushSize: BRUSH_SIZE,
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brushColor: BRUSH_COLOR,
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rotation: 0,
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rotation: ROTATION,
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x1: 0,
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y1: 0,
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isBrushLifted: false
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