created brush related elms; added brush resret logic; refactored naming convention around brush lift state

This commit is contained in:
2026-11-01 00:25:24 -05:00
parent 18d28d3174
commit b7cae3f222
3 changed files with 83 additions and 22 deletions
+15 -9
View File
@@ -1,23 +1,29 @@
const ScriptElms = {
"repeat-element": RepeatElement,
"left-element": LeftElement,
"right-element": RightElement,
"forward-element": ForwardElement,
"back-element": BackElement,
"brush-size-element": BrushSizeElement,
"brush-color-element": BrushColorElement,
"back-to-center-element": BackToCenterElement,
"circle-element": CircleElement,
"pen-up-element": PenUpElement,
"pen-down-element": PenDownElement,
"back-to-center-element": BackToCenterElement,
"hider-turtle-element": HideTurtleElement
"repeat-element": RepeatElement,
"forward-element": ForwardElement,
"back-element": BackElement,
"left-element": LeftElement,
"right-element": RightElement
};
let Painter = {
const BRUSH_SIZE = 2;
const BRUSH_COLOR = "#000000";
let Painter = {
canvas: null,
canvasContext: null,
brushSize: BRUSH_SIZE,
brushColor: BRUSH_COLOR,
rotation: 0,
x1: 0,
y1: 0,
isPenLifted: false
isBrushLifted: false
}
let draggedElm = null;