From 103e609faedcaee14267b2f7a192006bf288fdfb Mon Sep 17 00:00:00 2001 From: Stephen Boddy Date: Mon, 2 Sep 2013 17:35:22 +0200 Subject: [PATCH] Bit of cleanup of old un-needed cruft, and place standard header. --- terminatorlib/layoutlauncher.glade | 2 +- terminatorlib/layoutlauncher.py | 24 +++++------------------- 2 files changed, 6 insertions(+), 20 deletions(-) diff --git a/terminatorlib/layoutlauncher.glade b/terminatorlib/layoutlauncher.glade index eef81e5f..477077fc 100644 --- a/terminatorlib/layoutlauncher.glade +++ b/terminatorlib/layoutlauncher.glade @@ -1,6 +1,6 @@ - + False diff --git a/terminatorlib/layoutlauncher.py b/terminatorlib/layoutlauncher.py index 0590a24d..41a0c416 100755 --- a/terminatorlib/layoutlauncher.py +++ b/terminatorlib/layoutlauncher.py @@ -1,10 +1,7 @@ #!/usr/bin/python -"""Layout Launcher for Terminator. - -Load a UIBuilder config file, display it, populate it with our current layouts, -then allow launching it as a new instance - -""" +# Terminator by Chris Jones +# GPL v2 only +"""layoutlauncher.py - class for the Layout Launcher window""" import os import gtk @@ -27,16 +24,14 @@ class LayoutLauncher: layouttreeview = None layouttreestore = None - def __init__ (self): #, term): + def __init__ (self): self.terminator = Terminator() self.terminator.register_launcher_window(self) self.config = config.Config() - #self.term = term self.builder = gtk.Builder() - #self.keybindings = Keybindings() try: - # Figure out where our library is on-disk so we can open our + # Figure out where our library is on-disk so we can open our UI (head, _tail) = os.path.split(config.__file__) librarypath = os.path.join(head, 'layoutlauncher.glade') gladefile = open(librarypath, 'r') @@ -48,21 +43,12 @@ class LayoutLauncher: self.builder.add_from_string(gladedata) self.window = self.builder.get_object('layoutlauncherwin') - #self.layouteditor = LayoutEditor(self.builder) self.builder.connect_signals(self) self.window.connect('destroy', self.on_destroy_event) - #self.layouteditor.prepare() self.window.show_all() self.layouttreeview = self.builder.get_object('layoutlist') self.layouttreestore = self.builder.get_object('layoutstore') self.update_layouts() - try: - #self.config.inhibit_save() - #self.set_values() - pass - except Exception, e: - err('Unable to set values: %s' % e) - #self.config.uninhibit_save() def on_destroy_event(self, widget, data=None): """Handle window destruction"""