#include #include #include #include std::vector loadData() { return std::vector( { -1.0f, -1.0f, -1.0f, //H5 -1.0f, -1.0f, 1.0f, //H8 -1.0f, 1.0f, 1.0f, //H7 1.0f, 1.0f, -1.0f, //U2 -1.0f, -1.0f, -1.0f, //U5 -1.0f, 1.0f, -1.0f, //U6 1.0f, -1.0f, 1.0f, //L4 -1.0f, -1.0f, -1.0f, //L5 1.0f, -1.0f, -1.0f, //L1 1.0f, 1.0f, -1.0f, //U2 1.0f, -1.0f, -1.0f, //U1 -1.0f, -1.0f, -1.0f, //U5 -1.0f, -1.0f, -1.0f, //H5 -1.0f, 1.0f, 1.0f, //H7 -1.0f, 1.0f, -1.0f, //H6 1.0f, -1.0f, 1.0f, //L4 -1.0f, -1.0f, 1.0f, //L8 -1.0f, -1.0f, -1.0f, //L5 -1.0f, 1.0f, 1.0f, //O7 -1.0f, -1.0f, 1.0f, //O8 1.0f, -1.0f, 1.0f, //O4 1.0f, 1.0f, 1.0f, //V3 1.0f, -1.0f, -1.0f, //V1 1.0f, 1.0f, -1.0f, //V2 1.0f, -1.0f, -1.0f, //V1 1.0f, 1.0f, 1.0f, //V3 1.0f, -1.0f, 1.0f, //V4 1.0f, 1.0f, 1.0f, //R3 1.0f, 1.0f, -1.0f, //R2 -1.0f, 1.0f, -1.0f, //R6 1.0f, 1.0f, 1.0f, //R3 -1.0f, 1.0f, -1.0f, //R6 -1.0f, 1.0f, 1.0f, //R7 1.0f, 1.0f, 1.0f, //O3 -1.0f, 1.0f, 1.0f, //O7 1.0f, -1.0f, 1.0f //O4 } ); } std::vector loadUV() { return std::vector( { 0.0f, 0.0f,//587 Links 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f,//256 Hinten 1.0f, 0.0f, 1.0f, 1.0f, 1.0f, 1.0f,//451 Unten 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f,//215 Hinten 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f,//576 Links 1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f,//485 Unten 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 1.0f,//784 Front 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f,//312 Rechts 1.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.0f,//134 Rechts 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f,//326 Oben 1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f,//367 Oben 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f,//374 Front 0.0f, 1.0f, 1.0f, 0.0f } ); }