#include "..\Header\MoveCamera.h" #include ///////////////////////////////////////////////////////////////////////// // constructor/destructor MoveCamera::MoveCamera() { resetView(); } MoveCamera::~MoveCamera() { } ///////////////////////////////////////////////////////////////////////// // functions void MoveCamera::rotateAction(QVector2D diff) { } void MoveCamera::moveAction(QVector2D diff) { } void MoveCamera::wheelAction(double value) { } void MoveCamera::recalculateMatrix() { } void MoveCamera::resetView() { CameraInterface::resetView(); }