#ifndef _DEBUG #pragma comment( linker, "/subsystem:\"windows\" /entry:\"mainCRTStartup\"" ) #endif // DEBUG #include "OpenGLController.h" int main(int argc, char** argv) { OpenGLController* scene = NULL; if (argc == 3) { int major = atoi(argv[1]); int minor = atoi(argv[2]); scene = OpenGLController::getInstance(major, minor); } else scene = OpenGLController::getInstance(); #ifdef _DEBUG scene->loadMsh("..\\Release\\Msh\\triClothMan.msh"); #endif // DEBUG do { scene->updateScene(); } while (!glfwWindowShouldClose(scene->getWindow())); delete scene; return 0; }