diff --git a/QtMeshViewer/Resources/fshader.glsl b/QtMeshViewer/Resources/fshader.glsl index f855a85..1d9163e 100644 --- a/QtMeshViewer/Resources/fshader.glsl +++ b/QtMeshViewer/Resources/fshader.glsl @@ -15,7 +15,7 @@ uniform struct Light { uniform bool b_transparent; varying vec2 v_texcoord; -varying vec4 v_position; +varying vec3 v_position; varying vec3 v_normal; void main()