From 336870ecb5e959daf267abc1c76dbec236632098 Mon Sep 17 00:00:00 2001 From: Christoph Zorn Date: Sat, 4 May 2024 10:09:17 +0200 Subject: [PATCH] #17: Convert frame time from float to int --- addons/io_scene_swbf_msh/msh_anim_gather.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/addons/io_scene_swbf_msh/msh_anim_gather.py b/addons/io_scene_swbf_msh/msh_anim_gather.py index f10c514..9779f52 100644 --- a/addons/io_scene_swbf_msh/msh_anim_gather.py +++ b/addons/io_scene_swbf_msh/msh_anim_gather.py @@ -67,7 +67,7 @@ def extract_anim(armature: bpy.types.Armature, root_name: str) -> Animation: for frame in range(num_frames): - frame_time = framerange.x + frame * increment + frame_time = int(framerange.x + frame * increment) bpy.context.scene.frame_set(frame_time) for keyable_bone in keyable_bones: