// Optional -- sudo apt-get install alsa-base alsa-tools alsa-tools-gui alsa-utils alsa-oss 1. wget https://dl.winehq.org/wine-builds/Release.key sudo apt-key add Release.key sudo apt-add-repository 'https://dl.winehq.org/wine-builds/ubuntu/' OR Make sure to add or uncomment the sources URIs in /etc/apt/sources.list 2. sudo apt-get update [ 64BIT ] 3. sudo apt-get install flex bison gcc-multilib g++-multilib wine-devel \ libx11-dev libfreetype6-dev libasound2-dev OR [ 32BIT ] sudo apt-get install flex bison gcc-multilib g++-multilib wine-devel \ libx11-dev:i386 libfreetype6-dev:i386 libasound2-dev:i386 4. git clone https://github.com/daniel-santos/wine 5. cd /the/location/of/wineBuildDir/ 6. mkdir -p bin/{wine32,wine64} 7. git checkout hybrid-sync IF above is done already, to update code do... git fetch git reset --hard origin/hybrid-sync 8. --- Out of tree build --- // Building out-of-tree simply involves invoking configure // from an empty directory other than the top of the source tree. // Notes: // The project must be enabled for out-of-tree builds, typically with the user of VPATH if using make // The source tree should be clean (i.e. no build should be done in the original source directory), // otherwise it will confuse make [ 32BIT OR 64BIT BUILD ] cd /build//wine32 cd /build/wine64 CFLAGS="-m32 -O2" ../../configure // Note: -02 means use compiler optimize // level 2 && -00 means no optimization // -03 I think is the highest. // --with-wine64=../64 (any other arguments) // -m32 means do 32bit build 9. make -j // Hyperthreading doubles your core count so take note. 10. cd loader/ 11. make install // Optional since we can run from the build dir. Examples for 32bit & 64bit launch: WINEDEBUG=fixme-all STAGING_SHARED_MEMORY=1 STAGING_SHM_SYNC=1 WINEPREFIX="/home/abaddon/.wine" ./wine "C:\Program Files (x86)\Steam\Steam.exe" -no-cef-sandbox WINEDEBUG=fixme-all STAGING_SHARED_MEMORY=1 STAGING_SHM_SYNC=1 WINEPREFIX="/home/abaddon/.wine" ./wine64 "C:\Program Files (x86)\Steam\Steam.exe" -no-cef-sandbox