[gd_scene load_steps=7 format=3 uid="uid://bgrku2wvaadgg"] [ext_resource type="Script" uid="uid://2xevacik8ja4" path="res://scripts/controllers/spawn_system/spawner.gd" id="1_yd0ab"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_yd0ab"] resource_local_to_scene = true [sub_resource type="BoxMesh" id="BoxMesh_7k17k"] resource_local_to_scene = true material = SubResource("StandardMaterial3D_yd0ab") size = Vector3(20, 10, 25) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7k17k"] resource_local_to_scene = true [sub_resource type="BoxMesh" id="BoxMesh_8iah5"] resource_local_to_scene = true material = SubResource("StandardMaterial3D_7k17k") size = Vector3(12, 1, 4) [sub_resource type="BoxShape3D" id="BoxShape3D_7k17k"] size = Vector3(20, 10, 25) [node name="spawner" type="Area3D"] script = ExtResource("1_yd0ab") [node name="visual" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0) mesh = SubResource("BoxMesh_7k17k") [node name="visual_direction" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, -14.107723) mesh = SubResource("BoxMesh_8iah5") skeleton = NodePath("../visual") [node name="detector" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0) shape = SubResource("BoxShape3D_7k17k")