[gd_scene load_steps=3 format=3 uid="uid://bgrku2wvaadgg"] [ext_resource type="Script" uid="uid://2xevacik8ja4" path="res://scripts/controllers/spawn_system/spawner.gd" id="1_yd0ab"] [sub_resource type="BoxShape3D" id="BoxShape3D_7k17k"] size = Vector3(20, 10, 25) [node name="spawner" type="Area3D"] script = ExtResource("1_yd0ab") [node name="detector" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.9008179, 0) shape = SubResource("BoxShape3D_7k17k") [node name="ray" type="RayCast3D" parent="."] transform = Transform3D(1, 0, 0, 0, -4.3711385e-08, -0.99999994, 0, 0.99999994, -4.3711385e-08, 0, 0, -12.65) top_level = true enabled = false hit_back_faces = false collide_with_bodies = false