# Python imports # Lib imports import gi gi.require_version('Gdk', '3.0') from gi.repository import Gdk from gi.repository import GLib import pyscreenshot as capture # Application imports from .widgets.region.window import RegionWindow class ScreenshotController: def __init__(self): super(ScreenshotController, self).__init__() self._setup_styling() self._setup_signals() self._subscribe_to_events() self._load_widgets() def _setup_styling(self): ... def _setup_signals(self): ... def _subscribe_to_events(self): event_system.subscribe("grab_entire_screen", self.grab_entire_screen) event_system.subscribe("grab_active_window", self.grab_active_window) event_system.subscribe("pass_to_region_handler", self.pass_to_region_handler) event_system.subscribe("grab_region_hide", self._grab_region_hide) event_system.subscribe("grab_region", self._grab_region) event_system.subscribe("grab_selected_monitor", self.grab_selected_monitor) def _load_widgets(self): RegionWindow() def grab_entire_screen(self): logger.info("Grabbing Entire Screen...") window = settings.get_main_window() @daemon_threaded def do_grab(): im = capture.grab(childprocess = False) im.save( settings.generate_screenshot_name() ) GLib.idle_add(window.show) window.hide() do_grab() def grab_active_window(self): logger.info("Grabbing Active Window...") event_system.emit("grab_delay") screen = Gdk.get_default_root_window().get_screen() w = screen.get_active_window() pb = Gdk.pixbuf_get_from_window(w, *w.get_geometry()) pb.savev(settings.generate_screenshot_name(), "png", (), ()) def pass_to_region_handler(self): logger.info("Passing to Region Handler...") window = settings.get_main_window() window.hide() event_system.emit("show_region_window") def _grab_region_hide(self, region_window): region_window.hide() window = settings.get_main_window() window.show() def _grab_region(self, region_window): logger.info("Grabbing Selected Region...") x, y = region_window.get_position() w, h = region_window.get_size() x2 = x + w y2 = y + h def show_region_window(): # NOTE: No clue why showing window has it move outta prior place. # So, move back to original spot before showing... region_window.move(x, y) region_window.show() @daemon_threaded def do_bounding_box_grab(x1, y1, x2, y2): while region_window.is_visible(): ... im = capture.grab(bbox = (x1, y1, x2, y2), childprocess = False) im.save( settings.generate_screenshot_name() ) GLib.idle_add(show_region_window) region_window.hide() offset = 1 do_bounding_box_grab(x - offset, y - offset, x2 + offset, y2 + offset) def grab_selected_monitor(self): logger.info("Grabbing Monitor...") window = settings.get_main_window() monitor = event_system.emit_and_await("get_selected_monitor") x2 = monitor.x + monitor.width y2 = monitor.y + monitor.height @daemon_threaded def do_bounding_box_grab(x1, y1, x2, y2): im = capture.grab(bbox = (x1, y1, x2, y2), childprocess = False) im.save( settings.generate_screenshot_name() ) GLib.idle_add(window.show) event_system.emit("grab_delay") window.hide() do_bounding_box_grab(monitor.x, monitor.y, x2, y2)