49 lines
1.6 KiB
Python
49 lines
1.6 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License version 2
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# as published by the Free Software Foundation.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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"""
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This script imports a MSH2 files to Blender.
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Usage:
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Run this script from "File->Import" menu and then load the desired MSH2 file.
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Note, This loads mesh objects and materials only, nurbs and curves are not supported.
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https://schlechtwetterfront.github.io/ze_filetypes/msh.html
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"""
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# def load(context,
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# filepath,
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# *,
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# global_clamp_size=0.0,
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# use_smooth_groups=True,
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# use_edges=True,
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# use_split_objects=True,
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# use_split_groups=True,
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# use_image_search=True,
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# use_groups_as_vgroups=False,
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# use_cycles=True,
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# relpath=None,
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# global_matrix=None
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# ):
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# """
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# Called by the user interface or another script.
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# load_msh2(path) - should give acceptable results.
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# This function passes the file and sends the data off
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# to be split into objects and then converted into mesh objects
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# """
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