class_name LobbyBase extends Node const MATCH_ENTRY = preload("res://scenes/screens/lobby_screen/match_entry.tscn") @onready var host_address_input: LineEdit = $ui/body/left_body/server_host_hbox/host_address_input @onready var host_port_range: SpinBox = $ui/body/left_body/server_host_hbox/host_port_range @onready var host_connect_bttn: Button = $ui/body/left_body/server_host_hbox/host_connect_bttn @onready var host_disconnect_bttn: Button = $ui/body/left_body/server_host_hbox/host_disconnect_bttn @onready var search_vbox: VBoxContainer = $ui/body/left_body/search_vbox @onready var match_search_input: LineEdit = $ui/body/left_body/search_vbox/search_hbox/match_search_input @onready var match_list: VBoxContainer = $ui/body/left_body/search_vbox/scroll_container/match_list @onready var match_create_vbox: VBoxContainer = $ui/body/right_body @onready var new_match_name_input: LineEdit = $ui/body/right_body/create_match_hbox/new_match_name_input @onready var rpc_signals: Node = $rpc_signals @onready var client: LobbyClient = $client var active_mode: String = "snooker" var active_match: HBoxContainer = null func _on_home_bttn_pressed() -> void: Globals.game_state.set_game_scene( "res://scenes/screens/start_screen/start.tscn" ) func _on_host_connect_bttn_pressed() -> void: client.start_client(host_address_input.text, int(host_port_range.value)) func _on_host_disconnect_bttn_pressed() -> void: match_create_vbox.visible = false search_vbox.visible = false host_disconnect_bttn.visible = false host_connect_bttn.visible = true for match_block in match_list.get_children(): match_block.queue_free() client.close_connection() func _on_match_search_bttn_pressed() -> void: pass func _on_match_create_bttn_pressed() -> void: if active_match: return var match_entry: Dictionary = { "name": new_match_name_input.text, "type": active_mode } #MessageBus.emit_request.rpc_id(1, "match_list_add_entry", match_entry) MessageBus.emit_request.rpc("match_list_add_entry", match_entry) func _on_mode_bttn_pressed(button: Button) -> void: active_mode = button.text.remove_chars("-").to_lower()