[GameObjectClass] ClassLabel = "grasspatch" GeometryName = "editor_grasspatch.msh" [Properties] MinSize = "0.7" MaxSize = "1.5" Alpha = "1.0" NumParticles = "40" MaxDistance = "40" Texture = "end_fern" NumParts = "6" RadiusFadeMin = "5.0" RadiusFadeMax = "5.5" YOffset = "0.0" DarknessMin = "0.6" DarknessMax = "1.0" FlatFaceFactor = "0.42" FlatGrassSwing = "1.0" FlatHeight = "0.5 0.75" FlatSizeMultiplier = "2.1"