//Big rep flyer SkyObject() { Geometry("rep_fly_assault_DOME"); NumObjects(2); Height(200, 300); VelocityZ(20, 50); Distance(1500); InDirectionFactor(2); } //Big imp flyer SkyObject() { Geometry("imp_stardest_DOME"); NumObjects(2); Height(200, 300); VelocityZ(20, 50); Distance(1500); InDirectionFactor(2); } //Big reb flyer SkyObject() { Geometry("reb_mon_cal_DOME"); NumObjects(2); Height(200, 300); VelocityZ(20, 50); Distance(1500); InDirectionFactor(2); } //Mid reb flyer SkyObject() { Geometry("reb_medfrig_DOME"); NumObjects(2); Height(200, 300); VelocityZ(20, 50); Distance(1500); InDirectionFactor(2); } //Rep fighters SkyObject() { Geometry("rep_fly_gunship_DOME"); NumObjects(20); Height(80, 140); VelocityZ(80, 120); VelocityY(-10, 10); Distance(600); InDirectionFactor(0.5); } //CIS fighters SkyObject() { Geometry("cis_fly_droidfighter_DOME"); NumObjects(20); Height(80, 140); VelocityZ(80, 100); VelocityY(-10, 10); Distance(300); InDirectionFactor(0.5); } //CIS rockets SkyObject() { Geometry("cis_fly_techounion_DOME"); NumObjects(8); Height(0, 0); VelocityY(10, 12); Acceleration(0.0, 2.0, 0.0); Distance(1000); LifeTime(80.0); }